Search Issue Tracker
Declared default values of a class are ignored when declaring it in anot...
How to reproduce:1. Open the user's attached "2021 Empty" project2. Open the "Test" Scene3. Select the "Main Camera" GameObject in t... Read more
OnPostprocessPrefab modifies the source Prefab when fields are edited ou...
How to reproduce:1. Open the attached “IN-86620” project2. Select the “TestPrefab” in the Project window3. Observe the values of the... Read more
Types from serialized references on Prefabs are not updated when moving ...
Reproduction steps:1. Open the attached “1563442.zip“ project2. Move the “CustomPassTest.cs” Script to the “Assembly1" folder3. Sele... Read more
The serialized custom class declaration set to null gets instanced once ...
How to reproduce:1. Open the “Repro_stripped“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console window Ex... Read more
Crash when instantiating the Addressable Prefab with TextMesh Pro
Reproduction steps:1. Open the 'Sandbox-AddressablesCrash' project2. Go to the 'Window -> Asset Management -> Addressables -&g... Read more
SerializedProperty.DataEquals returns true for two strings that are diff...
Reproduction steps:1. Open the user's attached project2. Open Window > General > Test Runner3. Select Run All Expected result:... Read more
[Serialization][Addressables] Scriptable objects can not be loaded in Fa...
Reproduction steps:1. Open the attached user's Unity project "AddressableTest2.zip"2. Go to the Scenes folder and open "SampleScene.... Read more
[Mac] Editor crashes in mono when refreshing asset database
1. Open attached project2. Try building the project several times3. Try modifying anything in the scripts and coming back to the edi... Read more
FormerlySerializedAs Attribute doesn't save the serialized value when pr...
How to reproduce:1. Open the attached "case_1378365" project2. Open the "Test" Scene3. Select the "TestObj" GameObject in the Hierar... Read more
Prefab's component value gets reset when entering Play Mode
Steps to reproduce:1. Open the attached “IN-86001.zip” project2. Open the “SampleScene”3. Select the “GameObject” in the Hierarchy4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Canvas Renderer" Component uses a low resolution icon
- NullReferenceException is thrown when installing the "QuickStart" page in the Multiplayer center
- Package Manager's Filter Panel does not show borders when viewed on Windows
- Blend Tree Threshold fields accepts NaN/Infinity values causing Node backgrounds disappear in Animator Controller view
- Animator Controller Layer Weight field accepts “NaN” as a valid value instead of rejecting it