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Instantiate / CreatePrefab does not fully deserialize an object before O...
Steps to reproduce:1. Download and open attached project2. Select OriginalObject in the hierarchy window3. Click on any boolean chec... Read more
UnityEvent doesn't serialize/update correctly in EditorWindows when edit...
To reproduce:1. Open project attached2. In main task bar, press TEST > OPEN WINDOW3. In Project window, select MySO, drag it to M... Read more
Crash on mono_class_is_subclass_of_internal when having ISerializationCa...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Ouroboros/Battle Board/Scenes/Battle Board" scene3. Enter Play... Read more
GraphicsSettings are not saved with the project when Force Text Asset Se...
1. Go to Edit>Project Setting>Editor.Change Asset Serialization Mode to Force Text. 2. Go to Edit>Project Setting>Graphi... Read more
[InitializeOnLoadMethod]Crashed in GetUVArrayHelper<Vector2f> when tryin...
Steps to reproduce: 1) Download attached project " TestProject.zip" and open in Unity.2) Open scene "scene".3) Click 'Crash Unity' b... Read more
An Unhandled Exception is thrown when exiting Unity having VSCode Integr...
Repro steps:1. Open QA attached project "repro_1096530"2. Close Unity3. Open the Editor.log Expected: Unity closes without any excep... Read more
Scenes looses references to scripts from "non Editor" plugins (assemblies)
Reproduction steps:1. Open project attached.2. Open scene "FullDemo" (Assets\Koreographer\Demos\Scenes).3. Press play. Expected resu... Read more
[Json]JsonUtility.ToJson() does not return data of class inside DLL in J...
Steps to reproduce:1. Open attached project.2. Open script named "Test".3. Notice that Start() method is trying to return data of cl... Read more
JsonUtility.ToJson() modifies its input parameters
To reproduce: 1. Open the project, attached by the user (ToJsonTest.zip)2. Open Test Runner3. Run all EditMode tests4. Observe that ... Read more
[Presets] FormerlySerializedAs Field does not keep the last value after ...
How to reproduce:1. Open the attached "FormerlySerializedAsTest.zip" Project2. Set the "Test Float" variable to 1003. Go to edit "Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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