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Dynamic functions binding to UnityEvent is not allowed in derived class ...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScenes scene2. In the Hierarchy window, select Test GameObje... Read more
Player crashes on UnityMain when a nested class with the Serializable at...
How to reproduce:1. Open the attached project ('case-1310970.zip')2. Go to File -> Build Settings and press the Build button3. Ru... Read more
Custom inspector throws errors after update to 2020.2.6f1
Repro Steps:1- Open the attached example using Unity version 2020.2.6f12- Click on the asset named "10-TutorialPage".3- Go to the Co... Read more
The Texture Shape of an Image changes from 2D to a Cube when the project...
Reproduction steps:1. Create a new project with Unity 2018.3.X2. Import the “Blend” Image and its .meta file from “TextureProject” i... Read more
LocalizedString args added in code are sometimes serialized to their Scr...
How to reproduce:1. Open the user-attached project2. Activate PlasticSCM Version Control and Check-in3. Open {{Assets/Scenes/SampleS... Read more
ManagedReferences on a Prefab instance that cannot be applied or reverte...
Manually created this case for https://fogbugz.unity3d.com/f/cases/1409175/ Reproduction steps: 1. Open the attached 'My project' pr... Read more
[Linux] Switching Asset Serialization to Force Binary in Project Setting...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select Editor section4. In Editor > Asset Seriali... Read more
Editor crashes on "Assertion failed on expression: 'o != NULL'" when the...
Reproduction steps:1. Open the user's attached project2. Open scene "Level1"3. Set GameObject "" to active Expected result: Game obj... Read more
ScriptableObject with an array of serializable classes with arrays in th...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select World Data in the Project window4. Observe the Inspector E... Read more
InvalidOperationException is thrown when attempting to delete a Color el...
How to reproduce:1. Open the user-attached project(ColorArrays.zip)2. Open the SampleScene3. Multi-Select the List GameObjects in th... Read more
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