Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0f1
2021.1.1f1
2021.2.0a5
Issue ID
1327027
Regression
Yes
InvalidOperationException is thrown when attempting to delete a Color element from multi-selected arrays
How to reproduce:
1. Open the user-attached project(ColorArrays.zip)
2. Open the SampleScene
3. Multi-Select the List GameObjects in the Hierarchy
4. Attempt to delete one of the color array elements via 'Delete' key
Expected result: an element is deleted
Actual result: an InvalidOperationException is thrown, arrays become unresponsive until GameObjects are reselected
Reproducible with: 2021.1.0f1, 2021.1.2f1, 2021.2.0a5, 2021.2.0a11
Not reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.3.3f1, 2021.1.0b11, 2021.2.0a1, 2021.2.0a4
Notes:
Not reproducible when right-clicking and selecting the delete option
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on [NSApplication endModalSession:] when saving while Play Mode is loading
- Incorrect Preferred Height calculation when a single text line uses different Font Assets
- [ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
- [Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's Rename Context function
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target
Resolution Note (fix version 2021.1):
Fixed in 2021.2.0a15
Resolution Note (fix version 2021.1):
Fixed in 2021.1.6f1