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Odin Inspector causes slow domain load times
Odin Inspector prior to version 3.0 can trigger a degradation of domain reload times and slow domain load times in Unity 2019.4 and ... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when callin...
How to reproduce: 1. Open attached project "Case_1276002" 2. In the project window select "ModuleDataSet/ModuleDataSet.asset" 3. Mak... Read more
[Mac] Editor crashes in mono when refreshing asset database
1. Open attached project 2. Try building the project several times 3. Try modifying anything in the scripts and coming back to the e... Read more
Script loses reference to a MonoBehaviour after adding Serialized variab...
How to reproduce: 1. Open the attached project "Roguecaster.zip" 2. Go to Assets > _Game > Scripts > Units > AIComponent 3. Uncommen... Read more
Value set to serialized fields in OnValidate() method doesn't get displa...
Reproduction steps: 1. Open user's project "Prefab test.zip" 2. Select "Master Variant" Prefab in Assets/Prefabs 3. Enter Prefab edi... Read more
New .asset files are serialized as binary when the Asset Serialization M...
How to reproduce: 1. Create a new project 2. Close the project and remove the VersionControlSettings.asset file from the ProjectSett... Read more
Prefabs with enum elements in a container don't deallocate memory and co...
How to reproduce: 1. Open the attached project("serRepro.zip") 2. Open the "MyEnum.cs" script 3. Change base from int to byte 4. Ass... Read more
Editor freezes when opening Preset window of script with SerializeReference
Reproduction steps: 1. Open the attached "case_1290753.zip" project 2. Load SampleScene 3. Select the "Directional Light" GameObject... Read more
Crash on TransferField_LinearCollection<ReportScriptingObjectsTransfer> ...
We were only able to reproduce the crash ONCE. Reproduction steps used: 1. Open user's attached project 2. Open scene "Chapter 3-1" ... Read more
Assets are not listed in the Object picker field when ScriptableObject i...
How to reproduce: 1. Open attached "GenericScriptableObjectsTesting.zip" project and Scenes/SampleScene scene 2. In the Hierarchy, s... Read more
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