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"Unknown managed type referenced" error when using SerializeReference
How to reproduce: 1. Open the user's attached project "UAttribute.zip" 2. Open Assets/Sample/TestScene/SerializeReferenceDropdownTes... Read more
UnityEngine.Hash128 and UnityEditor.GUID are not serialized in user comp...
Reproduction steps: 1. Open user's attached project and scene "GuidsScene" 2. Enter Play Mode 3. In Hierarchy window, select "Guids"... Read more
[ScriptableObject] Script loses reference to ScriptableObject after comp...
Reproduction steps: 1. Open attached project "Scriptable.zip" and scene "ScriptableObjectIssue" 2. In Project window, open "MyBuggyS... Read more
SerializedProperty array values get copied from one Asset to another whe...
How to reproduce: 1. Open user's attached "ArrayBug" project (and replace SpriteAssetEditor.cs with newer version of attached here) ... Read more
[Serialization] Different serialization layout error thrown at runtime w...
How to reproduce: 1. Open the attached Unity project ("1358602_2021.2.0b9_repro.zip") 2. Build And Run 3. When the app finishes load... Read more
Custom inspector throws errors after update to 2020.2.6f1
Repro Steps: 1- Open the attached example using Unity version 2020.2.6f1 2- Click on the asset named "10-TutorialPage". 3- Go to t... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when callin...
How to reproduce: 1. Open attached project "Case_1276002" 2. In the project window select "ModuleDataSet/ModuleDataSet.asset" 3. Mak... Read more
An error occurs after entering/leaving Play mode when GameObject is a me...
How to reproduce: 1. Open the user's attached project ''SerializeReferenceBug.zip" 2. From the 'Scenes' folder load the 'SampleScene... Read more
"type is not a supported string value" error appears in the console wind...
Reproduction steps: 1. Open the user's attached project "Bug Test.zip" 2. In the Project window select the "it_avatar_test_all_skin.... Read more
LayerMasks are treated as flags when Serializing a script
Steps to reproduce: 1. Unzip the attached project "Case_1276716" 2. Navigate to Case_1276716->Assets 3. Open "GameObject" in a text ... Read more
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