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0
votes
Active

[Serialization] The value of a custom string field and custom field is m...

Serialization

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Aug 20, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open the attached project ("BugRepro.zip") 2. Open "SampleScene" scene 3. Open "GameObject" prefab in Inspect... Read more

0
votes
Fixed

UnityEngine.Hash128 and UnityEditor.GUID are not serialized in user comp...

Serialization

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Aug 17, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

Reproduction steps: 1. Open user's attached project and scene "GuidsScene" 2. Enter Play Mode 3. In Hierarchy window, select "Guids"... Read more

2
votes
Active

An error is thrown after re-building a library of previous Editor versio...

Serialization

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Aug 27, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0f1, 2020.2, 2021.1

How to reproduce: 1) Create and open a new project in 2020.1 2) Select the Default layout 3) Open the Profiler window 4) Close the p... Read more

0
votes
By Design

[ScriptableObject] Script loses reference to ScriptableObject after comp...

Serialization

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Aug 28, 2020

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Version/s: 2018.4, 2019.4.6f1, 2020.2

Reproduction steps: 1. Open attached project "Scriptable.zip" and scene "ScriptableObjectIssue" 2. In Project window, open "MyBuggyS... Read more

0
votes
Active

Increasing size of a serialized array in the Inspector sends draw call f...

Serialization

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Aug 28, 2020

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Version/s: 2019.4, 2020.1.3f1, 2020.2

How to reproduce: 1. Open the attached '1273775.zip' project 2. From the 'Scenes' folder open the 'SampleScene' Scene 3. In the Hier... Read more

0
votes
Active

SerializedProperty array values get copied from one Asset to another whe...

Serialization

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Sep 13, 2020

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Version/s: 2018.4, 2020.1.5f1, 2020.2

How to reproduce: 1. Open user's attached "ArrayBug" project 2. In the Hierarchy select "Sprite Asset 1" and "Sprite Asset 2" togeth... Read more

0
votes
Active

Crash with MemoryStream is corrupted! [Position out of bounds] pop-up wh...

Serialization

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Sep 07, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open tester-attached project (PrefabRenameCrash.zip) 2. Open the Scenes/Level 1 Scene 3. Inspect the Prefabs/Ga... Read more

2
votes
Active

SerializedReference GameObject property gets set to null after entering ...

Serialization

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Open the user's attached project 2. From the 'Scenes' folder open the 'SampleScene' 3. In the Hierarchy window ... Read more

0
votes
Fixed

Editor crashes with memcpy_repmovs when deleting items from multiple arr...

Serialization

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Sep 13, 2020

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Version/s: 2020.1.0b10, 2020.1.5f1

How to reproduce: 1. Open the attached project named "ArrayDeleteCrash" 2. "Sprite Asset 1" and "Sprite Asset 2" in the project wind... Read more

1
votes
Active

An error occurs after entering/leaving Play mode when GameObject is a me...

Serialization

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Open the user's attached project ''SerializeReferenceBug.zip" 2. From the 'Scenes' folder load the 'SampleScene... Read more

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