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Parse error is thrown when serialized asset with properties named guid i...
How to reproduce:1. Create a new project2. Import ("curly.asset") to a project3. Open Console window Expected result: No error throw... Read more
Iterating through SerializedObject array and setting property fields sto...
How to reproduce:1. Open the attached 'SerializedPropertyTest.zip' project and load 'Test' scene2. In the Hierarchy window select 'T... Read more
A script public variable value is not used when set in the Inspector window
Reproduction steps:1. Open the attached project “GravityProject”2. Open the scene “Assets/Scenes/Prototype 3.unity”3. In the Hierarc... Read more
[Probuilder] Editor freezes for around 30 seconds when using large ProBu...
How to reproduce:1. Open the attached project "PerfBug.zip"2. Open the "SampleScene" scene3. Select navmesh prefab object4. Use the ... Read more
Prefab Variant does not get updated when changes are made on "OnValidate...
How to reproduce:1. Open the “PrefabVariantOnValidate.zip“ project2. Open the “Prefab” and “Prefab Variant” in Notepad3. Observe tha... Read more
UnityEngine.Hash128 and UnityEditor.GUID are not serialized in user comp...
Reproduction steps:1. Open user's attached project and scene "GuidsScene"2. Enter Play Mode3. In Hierarchy window, select "Guids" Ga... Read more
Errors are thrown for lists and arrays in build using IL2CPP when data c...
How to reproduce:1. Open the 'EditorSerializationBug.zip' project2. Build the project3. Observe the Player.log Expected result: No e... Read more
New variable field set to default when importing Serialized ScriptableOb...
Reproduction steps:1. Open attached project "ScriptableBug.zip"2. In Project folder, copy the contents of "\NEW" into "\Assets"3. In... Read more
Prefab changes are not applied and an error occurs when changing fields ...
How to reproduce:1. Open the attached project (SeralizedRefBug.zip)2. Select the GameObject in the Hierarchy window3. In the Inspect... Read more
[Serialization][URP] "SerializedObject destroyed" errors are thrown when...
When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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