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0
votes
Fixed

Parse error is thrown when serialized asset with properties named guid i...

Serialization

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Feb 26, 2020

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Version/s: 2019.3.0a1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Create a new project2. Import ("curly.asset") to a project3. Open Console window Expected result: No error throw... Read more

0
votes
Fixed

Iterating through SerializedObject array and setting property fields sto...

Serialization

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Mar 16, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0b1, 2020.2

How to reproduce:1. Open the attached 'SerializedPropertyTest.zip' project and load 'Test' scene2. In the Hierarchy window select 'T... Read more

0
votes
Won't Fix

A script public variable value is not used when set in the Inspector window

Serialization

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Mar 24, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps:1. Open the attached project “GravityProject”2. Open the scene “Assets/Scenes/Prototype 3.unity”3. In the Hierarc... Read more

2
votes
Won't Fix

[Probuilder] Editor freezes for around 30 seconds when using large ProBu...

Serialization

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May 31, 2022

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Version/s: 2021.1.2f1

How to reproduce:1. Open the attached project "PerfBug.zip"2. Open the "SampleScene" scene3. Select navmesh prefab object4. Use the ... Read more

0
votes
Active

Prefab Variant does not get updated when changes are made on "OnValidate...

Serialization

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Feb 13, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7

How to reproduce:1. Open the “PrefabVariantOnValidate.zip“ project2. Open the “Prefab” and “Prefab Variant” in Notepad3. Observe tha... Read more

0
votes
Fixed

UnityEngine.Hash128 and UnityEditor.GUID are not serialized in user comp...

Serialization

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Aug 17, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

Reproduction steps:1. Open user's attached project and scene "GuidsScene"2. Enter Play Mode3. In Hierarchy window, select "Guids" Ga... Read more

1
votes
Active

Errors are thrown for lists and arrays in build using IL2CPP when data c...

Serialization

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Nov 21, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the 'EditorSerializationBug.zip' project2. Build the project3. Observe the Player.log Expected result: No e... Read more

3
votes
Duplicate

New variable field set to default when importing Serialized ScriptableOb...

Serialization

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Apr 08, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

Reproduction steps:1. Open attached project "ScriptableBug.zip"2. In Project folder, copy the contents of "\NEW" into "\Assets"3. In... Read more

8
votes
Fixed

Prefab changes are not applied and an error occurs when changing fields ...

Serialization

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Apr 13, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce:1. Open the attached project (SeralizedRefBug.zip)2. Select the GameObject in the Hierarchy window3. In the Inspect... Read more

0
votes
Fixed

[Serialization][URP] "SerializedObject destroyed" errors are thrown when...

Serialization

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Apr 16, 2020

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Version/s: 2020.1.0a19, 2020.2, 2020.2.0a7

When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been ... Read more

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