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0
votes
Fixed

Crash when instantiating the Addressable Prefab with TextMesh Pro

Serialization

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Jan 02, 2022

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Version/s: 2021.2.6f1, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the 'Sandbox-AddressablesCrash' project2. Go to the 'Window -> Asset Management -> Addressables -&g... Read more

0
votes
Fixed

Editor freezes when trying to serialize generic type with SerializeRefer...

Serialization

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Feb 11, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached "1218652.zip" project2. In the Project window "Assets" folder right-click -> Create -> T... Read more

0
votes
Fixed

[Serialization] UnityEngine.Hash128 fields overridden in prefabs generat...

Serialization

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Nov 10, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a15

Reproduction steps:1. Open the attached user's project "HashSerialization.zip"2. Inspect the "SampleScene" with a Text Editor Expect... Read more

0
votes
Duplicate

'Position out of bounds' crash when importing a corrupted Scene

Serialization

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Apr 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open up a new project2. Import QA-attached Scene Reproduced in: 2017.4.25f1, 2018.3.13f1, 2019.1.0f2, 2019.2.0... Read more

0
votes
By Design

An Unhandled Exception is thrown when exiting Unity having VSCode Integr...

Serialization

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Oct 31, 2018

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Version/s: 2018.1.9f1, 2018.2.0b10

Repro steps:1. Open QA attached project "repro_1096530"2. Close Unity3. Open the Editor.log Expected: Unity closes without any excep... Read more

0
votes
Won't Fix

Serialization of special characters is different between MacOS and Windows

Serialization

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Aug 27, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.0a1, 2018.2.2f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "MinimalRepro.zip" project on MacOS and Windows2. Go to the "Assets" folder and open "äöü.mat" and "äöüä... Read more

0
votes
Active

Object reference is saved on an incorrect property when FormerlySerializ...

Serialization

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Feb 20, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached project “IN-135047”2. In the Project window, right click the “Assets/Cube” prefab and select “... Read more

0
votes
By Design

[Serialization] Player build hangs on initial loading screen after repor...

Serialization

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Nov 19, 2021

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Version/s: 2020.3, 2020.3.22f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached user's project "boardgame_demo.zip"2. Open the "Assets\Scenes\BoardTest.unity" Scene3. Build... Read more

0
votes
Duplicate

Built player crashes in Baselib_Memory_Free when #if UNITY_EDITOR define...

Serialization

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Jan 30, 2020

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Version/s: 2018.4, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (CrashAtStart_Serialization.zip)2. Build and run the project Expected result: the pl... Read more

1
votes
Won't Fix

A Memory leak occurs when the "JsonSerialization.FromJson" function is e...

Serialization

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Sep 16, 2024

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Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “JsonMemoryBug.zip“ project2. Open the “Assets/TryFromJson/SerializationBugExample1.unity” Scene3. Ente... Read more

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