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0
votes
Fixed

Unity crashes when on coroutine loading new scene and activating cloth g...

Scripting

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Sep 18, 2017

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Version/s: 5.6.3f1

Reproduction steps: 1. Download project "ClothCrash563.zip" and open in Unity 2. Enter Play mode 3. Press "Test" button in Game view... Read more

0
votes
Fixed

Serializable generic class causes "You are trying to create a MonoBehavi...

Scripting

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Nov 18, 2019

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Version/s: 2020.1.0a2, 2020.1.0a9

How to reproduce: 1. Open attached project "playground-2020.1a.zip" and scene "SampleScene" 2. Open "GenericBehaviour" script 3. Ma... Read more

0
votes
Fixed

Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...

Scripting

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Dec 28, 2021

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Version/s: 2021.2.0a2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "timeRepro" 2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/Sample... Read more

2
votes
Fixed

Crash on SortByExecutionOrder after setting up font kerning values when ...

Scripting

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Aug 27, 2019

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Version/s: 2019.2.0b1, 2019.2.2f1

How to reproduce: 1. Open the "Level1" Scene in the "case_1179631repro.zip" Unity project (stored in ownCloud) 2. Enter Play Mode tw... Read more

0
votes
Won't Fix

Unity crash when opening a project with PlayServicesResolver

Scripting

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Dec 01, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Open users attached project "Flying Avengers 1.zip" Expected result: Unity opens Actual result: Unity crash Repro... Read more

0
votes
Won't Fix

"The referenced script on this Behaviour is missing!" warning duplicates...

Scripting

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Sep 22, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Create new empty project 2. Create UI -> Canvas 3. Create new C# Script in Project Window and open it 4. Enter ... Read more

2
votes
Not Reproducible

Editor hangs after several compile loops

Scripting

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Sep 05, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Open the attached project 2. Open the "EchoWire" scene. 3. Press Play, play around a bit. 4. Open the "EchoWire... Read more

1
votes
Won't Fix

OnApplicationPause() method gets fired before Start()

Scripting

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Sep 19, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Open attached Unity project "ErrorEditor.zip" 2. Open "Main" scene 3. Inspect the code in editorBug.cs script 4. Go... Read more

0
votes
Won't Fix

Adding a specific script to gameObject crashes editor

Scripting

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Sep 25, 2017

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Version/s: 5.6.3f1

To reproduce: 1. Open 'moreStrippedRepro' project 2. Create a new gameObject, attach 'SensorScript' to it. 3. If editor doesn't cras... Read more

0
votes
Won't Fix

PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...

Scripting

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Nov 10, 2019

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Version/s: 2019.1.0a12, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce: 1. Open the project attached by the user 2. Open "NativeArrayTestScene" 3. Enter Play mode 4. Observe the consol... Read more

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