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Assembly::GetTypes() returns empty array for UnityEngine assembly
To reproduce: 1. Open the project, attached by the user (GetTypesBug_2017_2.zip) 2. Go to Window -> Execute Test 3. In the Console,... Read more
maxSpeed and deltaTime for Vector2.SmoothDamp are not optional
To reproduce: 1. Open the project, attached by the tester (smoothDamp.zip) 2. Observe the console 3. Inspect test.cs script Expect... Read more
OnActiveBuildTargetChanged not called in batch mode
Reproduction steps: 1. Download the attached user's project "switchPlatform.zip" 2. Run "{path to Unity} -batchmode -nographics -qui... Read more
Calling StopAllCoroutines() when a coroutine is running a UnityWebReques...
How to reproduce: 1. Open attached project "case_662345-CoroutineFailure.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe... Read more
[Tests Assembly Definition] Errors are thrown on adding invalid versions...
While defining versions after selecting any Resources on entering and applying any information to 'Define' and 'Expression' field ca... Read more
[Standalone] Handheld does not exist
How to reproduce: 1.Open the attached "HandheldBug.zip" project 2. Build and run on Windows Standalone Expected result: Build succe... Read more
[Scripting] "ArgumentException: Object at index 0 is null" exception is ...
"ArgumentException: Object at index 0 is null" exception is thrown on deleting the script from Visual Studio. Steps to repro: 1.... Read more
AudioClip reference is reset to None when opening Unity for the first ti...
To reproduce: 1. Download attached Unity project "AudioNoneExample.zip" 2. Copy Assets and ProjectSettings folders into a new folde... Read more
Unity intermitently fails to reload scripts after editing them with Visu...
How to reproduce: (Not reproducible!) 1. Verify that Visual Studio 2015 or 2017 (or MonoDevelop) is set as your External Script Edit... Read more
[Tizen][2018.2] Implement DisplayAttachDialog in Runtime\Misc\GiveDebugg...
See parent case https://fogbugz.unity3d.com/f/cases/948649/ Read more
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