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Fixed in Unity 2019.3

Votes

1

Found in

2019.1.1f1

Issue ID

1153119

Regression

Yes

Calling StopAllCoroutines() when a coroutine is running a UnityWebRequest triggers "Coroutine continue failure" error

Scripting

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 3Secondary functionality broken

How to reproduce:
1. Open attached project "case_662345-CoroutineFailure.zip" and scene "SampleScene"
2. Enter Play mode
3. Observe the Console window

Expected result: no errors are thrown, the code works
Actual result: "Coroutine continue failure" error is thrown

Reproducible with: 2019.1.2f1, 2019.2.0b1, 2019.3.0a2
Not reproducible with: 2017.4.26f1, 2018.4.0f1, 2019.1.0a10

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