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0
votes
Won't Fix

PlayerSettings.renderingPath is marked obsolete with incorrect information

Scripting

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Jan 13, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Create new project in Unity2. Create new C# script and open it3. Write into it "PlayerSettings.renderingPath"4... Read more

0
votes
Fixed

ScriptableObject script property is set to "None (Mono Script)" instead ...

Scripting

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Oct 26, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a12

Reproduction steps:1. Open the user's attached "My project.zip" project2. In Assets > Scenes click on the "Test" ScriptableObject... Read more

0
votes
Fixed

MaterialPropertyBlock.GetColor(int nameID) is missing from the API

Scripting

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Aug 16, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the tester (noMethod.zip)2. Observe the compilation error in the console Expected: Ge... Read more

0
votes
Fixed

Running a Task that derives from a class as generic results in a crash w...

Scripting

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Aug 16, 2017

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Version/s: 2017.1.0p3

Steps to reproduce:1. Download and open the attached project2. Run the provide tests Result: Unity Editor freezes and crashes. Repro... Read more

1
votes
Fixed

[Scripting] NamespaceParser fails when ScriptableObject class is inside ...

Scripting

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May 14, 2020

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Version/s: 2020.1.0a7, 2020.1.0b8, 2020.2

How to reproduce:1. Open user's attached project2. Select the "Test" ScriptableObject in the Project window (Assets folder)3. Observ... Read more

0
votes
Fixed

[Coverage] Coverage api returns no sequence points for switch expression

Scripting

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Mar 08, 2022

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Version/s: 2020.3, 2020.3.21f1, 2021.1

Steps to reproduce: 1. Open attached project2. Make sure that code coverage is enabled3. Open Test Runner and run ATestSimplePasses ... Read more

6
votes
Won't Fix

The script cannot be loaded in the Inspector when a namespace is declare...

Scripting

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May 10, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open attached Unity project "Client"2. Select Assets --> Prefabs --> Board --> BoardView prefab in the ... Read more

0
votes
Won't Fix

MonoBehaviours with identical names but different Namespaces attached to...

Scripting

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Jan 19, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “ReferenceTest.zip” Unity project2. Open “Main” scene3. Select “References” object in Hierarchy4... Read more

0
votes
Fixed

maxSpeed and deltaTime for Vector2.SmoothDamp are not optional

Scripting

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Aug 25, 2017

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Version/s: 2017.1.0p4

To reproduce: 1. Open the project, attached by the tester (smoothDamp.zip)2. Observe the console3. Inspect test.cs script Expected: ... Read more

0
votes
Fixed

Error after recompiling: "An assembly with the same name `UnityEngine.UI...

Scripting

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Aug 24, 2017

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Version/s: 2017.3.0a6

Reproduction steps:1. Open project attached.(Repro.zip)2. Open scene "SimpleSample".3. Press Play.4. Detect that there is error "Uni... Read more

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