Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0f3
Issue ID
954495
Regression
No
UnityProfilerPerThread::SampleGCAllocation crashes while importing .obj file through script
To reproduce:
1. Open users attached project "AsImpL.zip"
2. Download users attached model "IronMan.zip"
3. Open Assets > AsImpL > Examples > 001_Import_SimpleTest.unity.scene
4. In the hierarchy select Test game object
5. In > As Imp L Sample (Script) component, type file path of the "IronMan.zip" .obj file
6. Enter play mode
Expected result: model is imported
Actual result: Unity freezes and crashes after a while
Reproduced on: 5.6.4f1 2017.1.0f3 2017.3.0b5 2018.1.0a1
Notes: used a lot of different models. From low detail to high detail and everything was fine, imported almost instantly.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Zergling103
Nov 18, 2018 06:24
What kind of response is this? "Won't Fix" with no explanation?
Zergling103
Nov 18, 2018 06:24
What kind of response is this? "Won't Fix" with no explanation?