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Fixed in future release



Found in


Issue ID




"Trying to add UI_Console" and other errors pop up when SetActive() method is called




Priority: 2Necessary for shipping a final release


Severity: 3Workaround is possible

How to reproduce:
1. Open attached Unity project "Dwarf Mountain New"
2. Load scene "Game"
3. Enter Play mode

Expected Result: Game plays without any errors
Actual Result: "Trying to add UI_Console (UnityEngine.UI.Image) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported." and similar errors occur.

Regression first introduced in: 2017.2.0a1.
Reproducible with: 2018.1.0a1, 2017.3.0b5, 2017.2.0f3, 2017.2.0a2.
Not reproducible with: 5.5.5p1, 5.6.4f1, 2017.1.2p1, 2017.2.0a1.

Note: SetActive() method is located in WindowConsole.cs script, line 105.

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