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Fixed in 2018.1



Found in


Issue ID




"Trying to add UI_Console" and other errors pop up when SetActive() method is called



How to reproduce:
1. Open attached Unity project "Dwarf Mountain New"
2. Load scene "Game"
3. Enter Play mode

Expected Result: Game plays without any errors
Actual Result: "Trying to add UI_Console (UnityEngine.UI.Image) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported." and similar errors occur.

Regression first introduced in: 2017.2.0a1.
Reproducible with: 2018.1.0a1, 2017.3.0b5, 2017.2.0f3, 2017.2.0a2.
Not reproducible with: 5.5.5p1, 5.6.4f1, 2017.1.2p1, 2017.2.0a1.

Note: SetActive() method is located in WindowConsole.cs script, line 105.

Comments (6)

  1. 26341d70dc200ee30614b707ca941c03?d=mm


    Jul 08, 2020 06:46

    "Trying to add UI_Console" and other errors pop up when SetActive() method is called. This script operates on the same object I added the ChucK ... by

  2. 7ff2394b5cb2067f2a8bec9e7c284dfd?d=mm


    Jun 24, 2020 04:38

    Tracker is used in many devices so that we can track a person wherever he or she may be it is made up of coding things. In my viewpoint, tells us the semantic calling methods.

  3. B2a433a3757e5cf041c5b46bc8c2bb28?d=mm


    Oct 10, 2019 16:23

    I have the same problem in Unity 2019.2.8f1, any solution so far?

  4. 3e687382908573443859afa385677682?d=mm


    Mar 29, 2019 01:37

    happening in 2018.3 again

  5. 0855110c1b2dab9c50b5eb69653a3771?d=mm


    Feb 19, 2018 02:38

    So was this resolved for 2017.2.0f3?

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