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Scripts are unable to compile after upgrading project to 2019.3.0b4
How to reproduce:1. Open the user-supplied project2. Observe the errors in the Console window Expected result: after upgrading the p... Read more
Editor crashes when adding UI Mask component to the game object with a s...
The script that causes the crash is taken from the asset Pixel Rotation Sprite: https://www.assetstore.unity3d.com/en/#!/content/881... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more
Editor hangs opening a project when the "2D Animation" package is removed
How to reproduce: Open the attached project "ImporterMultiSelectCrash.zip" Open Window>Package Manager Remove the "2D Animation" ... Read more
ScriptUpdater does not work for users with spaces/invalid characters in ...
Reproduction steps:1. Log in as a user that contains spaces in the name2. Create a New Project3. Import the "Trigger.cs" script4. Ch... Read more
Unity Crashes on UnityEngine.Object:Internal_InstantiateSingle_Injected(...
How to reproduce:1. Download and open my attached project "BugProject.zip"2. In the Project window find the folder "scene0" and open... Read more
Using Assembly Definition increases recompile time for about 10 seconds ...
Reproduction steps:1. Download user's project and open in Unity2. Try changing Test.cs script and note the recompilation time3. Remo... Read more
Can't add a Script to a GameObject when the Script contains 2 partial cl...
Reproduction steps: Open the attached project Drag the “/Assets/PartialClass.cs” from the Project window onto any GameIbject in the ... Read more
Script compilation is not triggered when modifying Scripting Define Symb...
Reproduction steps:1. Open the “TestScriptingDefine“ project2. Open “Project Settings” and make sure “Scripting Define Symbols” cont... Read more
Menu.SetChecked state is lost after entering a Play mode in the Editor
Reproduction steps:1. Open the attached project "MenuItemCheck.zip";2. Click on MenuItemCheck -> The Menu Item to set the check i... Read more
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