Search Issue Tracker

0
votes
Fixed

[Regression] Calling Destroy() method in Awake for Networking objects is...

Scripting

-

Jun 02, 2017

-

Version/s: 2017.2.0a2

Starting from 2017.2.0a2 when you spawn Networking object (spawnable object) and call Destroy() in Awake method - it gives error Co... Read more

0
votes
By Design

Scripts are not automatically recompiled after changing the apiCompatibi...

Scripting

-

Apr 13, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (new test ITuple.zip) 2. Open the Project Settings > Player window 3. Check that th... Read more

1
votes
Fixed

Transform.hierarchyCount always returns 0 regardless of the number of tr...

Scripting

-

Sep 11, 2018

-

Version/s: 2018.2.0a1, 2018.2.7f1

How to reproduce: 1. Create a new Unity project 2. Create a new script that prints out 'Transform.hierarchyCount' 3. Attach the scri... Read more

0
votes
Fixed

Ruleset file is ignored when using Roslyn analyzers

Scripting

-

Oct 29, 2021

-

Version/s: 2020.3, 2020.3.21f1

Reproduction steps: 1. Open the attached 'RulesetBug' project 2. Open the 'Default.ruleset' file and note that Action is set to 'Non... Read more

1
votes
Won't Fix

OnApplicationPause() method gets fired before Start()

Scripting

-

Sep 19, 2017

-

Version/s: 2017.1.1f1

To reproduce: 1. Open attached Unity project "ErrorEditor.zip" 2. Open "Main" scene 3. Inspect the code in editorBug.cs script 4. Go... Read more

1
votes
Fixed

API upgrade adds an unnecessary reference to mscorelib 4.0

Scripting

-

Jun 01, 2017

-

Version/s: 5.6.1p1

Steps to reproduce: 1. Download the attached project 2. Unzip Scripts/ch.sycoforge.Decal.zip 3. Open the included dll in a dll inspe... Read more

0
votes
Fixed

Unity Crashes at UnityEngine.Logger:GetString when Collider2D is declare...

Scripting

-

Jun 09, 2017

-

Version/s: 5.6.1f1

Steps to reproduce: 1. Download 919316_repro.zip 2. Open "new" scene 3. Enter play mode 4. Editor crashes when circle and square co... Read more

0
votes
By Design

GZipStream not reading correctly from stream if Flush() is called

Scripting

-

May 19, 2017

-

Version/s: 5.6.0f3

Reproduction steps: 1. Open an attached project on 5.6.0f3 2. Press play 3. Observe the console output, first log is bytes written t... Read more

0
votes
Fixed

OnParticleTrigger() is called before Awake()

Scripting

-

Nov 02, 2021

-

Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "ParticlesBug.zip" 2. Open "Test Particles" Scene 3. Enter Play mode 4. Pause Play mo... Read more

0
votes
Fixed

[.NET 4.6] Cannot see local variables in VS Watch window when debugging ...

Scripting

-

Feb 23, 2018

-

Version/s: 2017.3.1p1

Steps to reproduce: 1. Download attached project and open "Example" scene 2. Open script Example.cs in Visual Studios 3. Add breakpo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.