Search Issue Tracker
[Regression] Calling Destroy() method in Awake for Networking objects is...
Starting from 2017.2.0a2 when you spawn Networking object (spawnable object) and call Destroy() in Awake method - it gives error Co... Read more
Scripts are not automatically recompiled after changing the apiCompatibi...
How to reproduce: 1. Open user-submitted project (new test ITuple.zip) 2. Open the Project Settings > Player window 3. Check that th... Read more
Transform.hierarchyCount always returns 0 regardless of the number of tr...
How to reproduce: 1. Create a new Unity project 2. Create a new script that prints out 'Transform.hierarchyCount' 3. Attach the scri... Read more
Ruleset file is ignored when using Roslyn analyzers
Reproduction steps: 1. Open the attached 'RulesetBug' project 2. Open the 'Default.ruleset' file and note that Action is set to 'Non... Read more
OnApplicationPause() method gets fired before Start()
To reproduce: 1. Open attached Unity project "ErrorEditor.zip" 2. Open "Main" scene 3. Inspect the code in editorBug.cs script 4. Go... Read more
API upgrade adds an unnecessary reference to mscorelib 4.0
Steps to reproduce: 1. Download the attached project 2. Unzip Scripts/ch.sycoforge.Decal.zip 3. Open the included dll in a dll inspe... Read more
Unity Crashes at UnityEngine.Logger:GetString when Collider2D is declare...
Steps to reproduce: 1. Download 919316_repro.zip 2. Open "new" scene 3. Enter play mode 4. Editor crashes when circle and square co... Read more
GZipStream not reading correctly from stream if Flush() is called
Reproduction steps: 1. Open an attached project on 5.6.0f3 2. Press play 3. Observe the console output, first log is bytes written t... Read more
OnParticleTrigger() is called before Awake()
How to reproduce: 1. Open the attached project "ParticlesBug.zip" 2. Open "Test Particles" Scene 3. Enter Play mode 4. Pause Play mo... Read more
[.NET 4.6] Cannot see local variables in VS Watch window when debugging ...
Steps to reproduce: 1. Download attached project and open "Example" scene 2. Open script Example.cs in Visual Studios 3. Add breakpo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines