Search Issue Tracker

0
votes
Duplicate

Editor Crashes while playing if Prefab is not assigned to SpawningPool i...

Scripting

-

Jan 22, 2018

-

Version/s: 2018.1.0a6, 2018.1.0b4

Editor Crashes while playing if Prefab is not assigned to SpawningPool in the attached project. Steps to Reproduce: 1. Create a new... Read more

0
votes
Fixed

[.NET 4.6] Editor crashes scripting_icall_string_to_utf8 when deleting ...

Scripting

-

Aug 06, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce: 1. Create a new Unity project 2. Change the Scripting Runtime Version to .NET 4.6 Equivalent (Project Setting ->... Read more

1
votes
Postponed

AddComponent<>() high GC usage

Scripting

-

May 17, 2017

-

Version/s: 2017.1.0b2

Each call of AddComponent<>() function invokes AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion and AttributeHelperE... Read more

0
votes
Fixed

Editor freezes when downgrading from .NET 4.6 to 3.5 and selecting to re...

Scripting

-

May 16, 2017

-

Version/s: 2017.1.0b4

Reproduction steps: 1. Create new project. 2. Edit -> Preferences -> Cache server and set it to Local 3. Change Scripting runtime ve... Read more

0
votes
Fixed

Unable to create instances of emitted ScriptableObject types

Scripting

-

Apr 26, 2017

-

Version/s: 2017.1.0b1

Reproduction steps: 1. Open project attached(Emitted Type SerializedObject example.zip) 2. Open the new menu item "EXAMPLE/TEST". E... Read more

0
votes
Fixed

Child script gets disabled if parent gameObject adds Rect Transform comp...

Scripting

-

May 17, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open attached Unity project "CoroutineTest.zip" 2. Open "Test" scene 3. Go into Play Mode Expected result: "Corout... Read more

0
votes
Won't Fix

PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...

Scripting

-

Nov 10, 2019

-

Version/s: 2019.1.0a12, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce: 1. Open the project attached by the user 2. Open "NativeArrayTestScene" 3. Enter Play mode 4. Observe the consol... Read more

0
votes
By Design

JsonUtility.FromJson(string) throws a JSON parse error when string conta...

Scripting

-

Mar 31, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b9, 2019.2.0a1

1. Open the attached project from "2019_1_JsonUtility.zip" 2. Open and Play the "SampleScene" Expected: JsonUtility.FromJson() corr... Read more

0
votes
Won't Fix

PlayerSettings.renderingPath is marked obsolete with incorrect information

Scripting

-

Jan 13, 2018

-

Version/s: 2017.3.0f3

Reproduction steps: 1. Create new project in Unity 2. Create new C# script and open it 3. Write into it "PlayerSettings.renderingPat... Read more

0
votes
Won't Fix

[Mac][Scripting] Unity crashes when entering Play Mode

Scripting

-

Dec 11, 2017

-

Version/s: 2017.2.0f3

Reproduction steps: 1. Open "Maze generator.zip" project 2. Open "MazeTest" scene 3. Enter and Exit Play mode until the Editor cras... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.