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0
votes
Fixed

Compilation errors are thrown after Building the project when API Update...

Scripting

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Feb 19, 2021

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Version/s: 2019.4, 2020.2, 2020.2.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Make a Build (File->Build Settings->Build)3. When the API Updater prompt opens... Read more

0
votes
Duplicate

Mono crash when Fallback handler fails to load a specific libraries

Scripting

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Jun 14, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open repro project2. Play 'Test' scene Note: editor crashes in 'Kinect1Interface' script's line 249 when trying to u... Read more

0
votes
Fixed

ConcurrentQueuetype is defined multiple times when user's libs defines it

Scripting

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Apr 03, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open project attached(TestIssue_ConcurrentQueue.zip). Expected result: ConcurrentQueuetype will be defined onc... Read more

0
votes
Fixed

Error "APIUpdater encountered some issues..." appear when using script u...

Scripting

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Apr 13, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Create new project.2. Make a script with unsafe code.3. Run script updater on it. Expected result: Script upda... Read more

0
votes
Fixed

Issues with `Lazy<T>` and `Task<T>` when runtime is “Experimental (.NET ...

Scripting

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Apr 13, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached (LazyTask.zip).2. Open scene "Main".3. Press play. Expected result: Editor will enter pl... Read more

1
votes
Active

NGUI components get Transforms changed to RectTransforms after upgrading...

Scripting

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Jun 28, 2021

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Version/s: 2020.3.0f1, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce it:1. Open the project "case_1346253.zip" from Google Drive link2. Load Assets &gt; "Scenes" &gt; "MGUI_Issue" Scen... Read more

0
votes
Duplicate

Memory leak in x32 Build when using MoonSharp lua interpreter, GC.Collec...

Scripting

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Mar 13, 2020

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Version/s: 2017.4, 2018.4, 2018.4.18f1, 2019.3, 2020.1.0a6

How to reproduce:1. Open attached project "Widdle2.zip"2. Open File -&gt; Build Settings3. Make sure Architecture is set to x86 (the... Read more

6
votes
Won't Fix

The script cannot be loaded in the Inspector when a namespace is declare...

Scripting

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May 10, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open attached Unity project "Client"2. Select Assets --&gt; Prefabs --&gt; Board --&gt; BoardView prefab in the ... Read more

0
votes
Fixed

PackedMemorySnapshot: Leading period symbol in Typename

Scripting

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Nov 30, 2017

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Version/s: 2017.3.0b11

How to reproduce:1. Download and open attached project2. Click Main menu &gt; BugReport &gt; Open TestCode Window3. Click Capture Me... Read more

0
votes
Duplicate

Attaching a script to an object and then deleting it causes the script c...

Scripting

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Jul 01, 2017

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Version/s: 2017.1.0f1

To reproduce:1. Open attached Unity project "Betatests.zip"2. Attach "deletethis" script to a GameObject3. Delete "deletethis" scrip... Read more

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