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0
votes
Won't Fix

Scriptable Object's Reset functionality is disabled

Scripting

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Dec 04, 2019

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Version/s: 2018.4.13f1, 2019.3.0b8, 2019.3.0f1, 2020.1.0a2

How to reproduce: 1. Open the attached project "1202960.zip" 2. Select the Test Scriptable Object 3. Press the "three dots"/"gear" o... Read more

0
votes
Won't Fix

Editor crash on (mono-2.0-bdwgc) "do_mono_metadata_type_equal" when play...

Scripting

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May 14, 2018

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Version/s: 2017.3.1f1

Steps to reproduce: 1. Open user's attached project 2. Open scene "Voxel Volume Testing" 3. Press Play 4. Observe the crash (If the ... Read more

1
votes
Fixed

Project building fails when using EditorApplication.LockReloadAssemblies...

Scripting

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Jan 10, 2019

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Version/s: 2018.3, 2018.3.0f2

Reproduction steps: 1. Open the Project inside of the "BuildFailRepro.zip" 2. Build the Project as Windows 86x64 3. After the Build... Read more

0
votes
Fixed

Allocating too many variables in a method leads to a crash

Scripting

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Nov 22, 2018

-

Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.0a1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Download and open the attached project 2. Add LoadMegaCrash.cs to a a gameobject 3. Enter playmode Expected ... Read more

0
votes
Fixed

PrefabUtility.SaveAsPrefabAsset() freezes the editor when called from On...

Scripting

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Feb 14, 2019

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Version/s: 2018.3.5f1

To reproduce: 1. Open any project 2. Import the script attached "CreatePrefab.cs" (or make your own: call PrefabUtility.SaveAsPrefab... Read more

0
votes
Won't Fix

Clicking message in Console window opens a new Xamarin Studio instance e...

Scripting

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Apr 09, 2017

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Version/s: 5.6.0f3

- Create a script in Unity that has two or more compiler errors - Set your default code editor in Unity's Preferences to Xamarin Stu... Read more

0
votes
Fixed

Editor crashes when calling DestroyImmediate(gameObject) in Awake during...

Scripting

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Apr 09, 2017

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Version/s: 5.5.2f1

It seems that crash is caused by Invoke method being called multiple times in a for loop. To reproduce: 1. Open the project, attac... Read more

0
votes
Fixed

Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...

Scripting

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Apr 11, 2021

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Version/s: 2021.1.1f1, 2021.1.2f1, 2021.2.0a10

How to reproduce: 1. Open the user's attached project ("KillStack.zip") 2. Close the Editor Expected result: Editor closes Actual r... Read more

0
votes
Not Reproducible

Cannot enter Play mode due to Compile errors although none are shown in ...

Scripting

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Mar 27, 2019

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Version/s: 2019.2.0a6, 2019.2.0a10

How to reproduce: 1. Open the attached "BugRepro.zip" project 2. Clear the Console window 3. Try to enter Play mode -- Cannot enter ... Read more

0
votes
By Design

Integers near their max value become negative when used in [Range (0, in...

Scripting

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May 13, 2018

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Version/s: 2017.1.0f3

How to reproduce: 1. Open attached project "MaxValueBug.zip" and scene "SampleScene" 2. In Hierarchy window, select "Main Camera" ob... Read more

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