Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.2.0a6
2019.2.0a10
Issue ID
1141012
Regression
Yes
Cannot enter Play mode due to Compile errors although none are shown in Console
How to reproduce:
1. Open the attached "BugRepro.zip" project
2. Clear the Console window
3. Try to enter Play mode
-- Cannot enter Play mode due to Compile errors but none are shown in the Console
Expected behavior: Compile errors that prevent from entering Play mode are printed in Console when trying to enter Play mode (or they cannot be cleared in the first place).
Reproducible with - 2019.2.0a6, 2019.2.0a10
Not reproducible with - 2018.3.11f1, 2019.1.0b9, 2019.2.0a5
Note: After reopening the project, missing namespace Compile errors that prevent from entering Play mode get to be displayed (and cannot be cleared).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The camera's Gizmos frustum does not display correctly when there is a script containing the OnGUI method
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
Resolution Note (2019.2.X):
Not reproducible with 2019.2.0a11