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0
votes
Fixed

TypeLoadException is thrown during Play Mode when different versions of ...

Scripting

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Nov 05, 2021

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Version/s: 2019.4.17f1, 2019.4.28f1

Steps to reproduce: 1. Open the project in the attached "project_zipup.zip" 2. Open Assets > Sample > Scene > ServiceTest Scene 3. E... Read more

1
votes
Fixed

Project building fails when using EditorApplication.LockReloadAssemblies...

Scripting

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Jan 10, 2019

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Version/s: 2018.3, 2018.3.0f2

Reproduction steps: 1. Open the Project inside of the "BuildFailRepro.zip" 2. Build the Project as Windows 86x64 3. After the Build... Read more

0
votes
Fixed

Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed. 2. No errors, it's p... Read more

1
votes
Won't Fix

angle between identical vectors is not 0

Scripting

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Mar 01, 2017

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Version/s: 5.6.0b10

-e: see title, calculating the angle between two identical vectors should be 0 but isn't -repro: --run scene in attached project --... Read more

0
votes
Fixed

TextAsset Object is still null after calling it's constructor from script

Scripting

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Mar 02, 2017

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Version/s: 5.5.1p3

To reproduce: 1.Download and open "repro886727project". 2.Open "test" scene. 3.Enter play mode. 4.Check the console for output. Ex... Read more

0
votes
Fixed

Unity crashes at <Coroutine::CompareCoroutineEnumerator> because of IEnu...

Scripting

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Mar 07, 2017

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Version/s: 5.6.0b10

Reproduction steps: 1. Open the attached project; 2. Open the scene "game"; 3. Enter Play mode; 4. Pass the logo screen and start cl... Read more

0
votes
Fixed

Changes via Inspector are not saved to a .asmdef asset when it is marked...

Scripting

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Jun 12, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b11, 2020.2

How to reproduce: 1. Create and open a new project 2. Create a new assembly definition file in the Project Browser 3. Mark the file ... Read more

0
votes
Fixed

RuntimeInitializeOnLoad methods are called multiple times when using def...

Scripting

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Apr 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached "RuntimeInitializeOnLoad.zip" project 2. Build and Run to Standalone 3. Close the Build 4. Op... Read more

1
votes
Won't Fix

[iOS] Script Performance decrease in Unity 5.6 (compared to 5.4)

Scripting

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Sep 26, 2017

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Version/s: 5.4.2p1

Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps: 1. Build and Run Development build on i... Read more

0
votes
Third Party Issue

Editor freezes on Application.Reload when converting Float to ULong

Scripting

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Apr 18, 2022

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Version/s: 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's project 2. Open the "SampleScene" scene 3. Enter the Play Mode Reproducible with: 2020.3.34f... Read more

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