Search Issue Tracker

2
votes
Fixed

Component.GetComponentInParent doesn't have an overload for getting comp...

Scripting

-

Apr 26, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.3, 2021.1, 2021.2, 2021.2.0a14

How to reproduce:1. Open the attached '1331778.zip' project2. Observe the Console Expected result: No visible errors presentActual r... Read more

0
votes
Fixed

SetIsHierarchyDispatchInterested error is thrown when setting probeAncho...

Scripting

-

May 21, 2018

-

Version/s: 2018.1.0b11, 2018.1.1f1

How to reproduce:1. Open given Unity project2. Select CardBoard_Box.fbx and reimport it3. Observe the errors Expected result: Errors... Read more

0
votes
Fixed

Logs still include a Stack Trace after setting Application.SetStackTrace...

Scripting

-

Sep 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open tester-attached project (case_1181994-702390-Updated)2. Open the 'MainScene'3. Enter Play Mode4. Open Edito... Read more

0
votes
Fixed

Performance issues when quickly changing values of tens of thousands arr...

Scripting

-

Aug 22, 2020

-

Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a19

How to reproduce:1. Open attached project "Bugs.zip"2. Open "Sample" scene3. Select "Freezer 30K" GameObject4. In the "Freezer" scri... Read more

0
votes
Won't Fix

DontDestroyOnLoad destroys GameObject in the build when the game is buil...

Scripting

-

Jul 02, 2018

-

Version/s: 2018.1.0f2

How to reproduce:1. Open user's project2. Play the scene3. Type user: admin, password: admin and press LoginA new scene should load,... Read more

0
votes
By Design

Unity exceptions in asynchronous methods called from UdpClient are not h...

Scripting

-

Oct 25, 2016

-

Version/s: 5.4.1f1

Reproduction steps:1. Open the "Server.zip" project in VS and start the server2. Open the "bug.zip" project3. Open the only scene4. ... Read more

0
votes
Won't Fix

Calling to MF .Net created objects during runtime results in a crash

Scripting

-

Oct 19, 2016

-

Version/s: 5.4.1f1

Steps to reproduce:1. Download and open the attached project (case_843277-MFTest\MFTest\Unity\MFTest)2. Press play Result: crash Rep... Read more

0
votes
Fixed

RuntimeInitializeOnLoad methods are called multiple times when using def...

Scripting

-

Apr 09, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "RuntimeInitializeOnLoad.zip" project2. Build and Run to Standalone3. Close the Build4. Open a... Read more

1
votes
Fixed

Transform.hierarchyCount always returns 0 regardless of the number of tr...

Scripting

-

Sep 11, 2018

-

Version/s: 2018.2.0a1, 2018.2.7f1

How to reproduce:1. Create a new Unity project2. Create a new script that prints out 'Transform.hierarchyCount'3. Attach the script ... Read more

0
votes
Fixed

Console Logs from built Players are not received by an attached Editor u...

Scripting

-

Mar 03, 2020

-

Version/s: 2017.4.35f1, 2019.3.0f6

How to reproduce:1. Open the attached project in the Unity Editor2. Do NOT touch the Console window's Connection drop-down until lat... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.