Search Issue Tracker
Unity leaks memory when doing assertion with interpolated string when Bu...
How to reproduce: 1. Open the "burst_leak.zip" project 2. Open the "SampleScene.unity" scene 3. Make sure Profiler is recording and ... Read more
ScriptUpdater crashes when alias for the same name is set multiple times...
In the case a source needs to be ApiUpdated *and* it set C# alieases for the same *name* multiple times an exceptions is thrown in S... Read more
ScriptUpdater does not work for users with spaces/invalid characters in ...
Reproduction steps: 1. Log in as a user that contains spaces in the name 2. Create a New Project 3. Import the "Trigger.cs" script 4... Read more
Scripts are not automatically recompiled after changing the apiCompatibi...
How to reproduce: 1. Open user-submitted project (new test ITuple.zip) 2. Open the Project Settings > Player window 3. Check that th... Read more
[Scripting] EditorUtility.CollectDependencies always returns null
The Unity scripting API EditorUtility.CollectDependencies() always returns null and doesn't function at all. How to reproduce: 1. O... Read more
Assert Exceptions in Finalizers are not logged to Console
Steps to reproduce: 1. Download attached project 2. Open 'SampleScene' scene 3. Enter play mode Actual results: Notice that the Ass... Read more
OnEnable is called when changing any selected GameObject's Setting in In...
How to reproduce: 1. Open user's attached project (InspectorCallbackBug.zip) 2. Open "SampleScene" Scene 3. Select "GameObject" Game... Read more
DLLNotFoundException is thrown when trying to access a DLL located in th...
How to reproduce: 1. Open the attached project ("case_1172323-DLLTest.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mo... Read more
Crash on RendererScene::SceneAfterCullingOutputReady when using GameObje...
How to reproduce: 1. Open the Scene "reproduction" in the attached "case_1170742.zip" Unity project 2. Enter Play Mode and wait 3. O... Read more
EditorApplication.isCompiling is not called when the scripts are recompi...
How to reproduce: 1. Open user-submitted project (isCompilingBug.zip) 2. Open the TestScript.cs with Rider IDE 3. Make some changes ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset