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CustomEditor/Drawer for component does not work in an assembly when the ...
How to reproduce:1. Open user attached project2. Select the "Something.asmdef" assembly3. In the inspector, change its Name to any o... Read more
[Compiler] Error with no details prevents entering playmode
(Check the attached video to see the bug) Reproduction steps:1. Open the attached project2. Navigate to Assets->Scenes3. Open any... Read more
all log types are displayed when Debug.logger.filterLogType is set to Lo...
Steps to reproduce:1. Open attached project "log.zip"2. Open "test" scene3. Enter play mode4. Select "Exception" GUI selection5. Cli... Read more
Internal package modules that are not used in a project do not get strip...
Repro steps:1) Create a simple project in URP, HDRP or built-in render pipeline, whichever render pipeline is desired.2) Go to the p... Read more
Editor crashes on GetComponentsInChildren<Entity> method
How to reproduce:1. Download and open user's attached project "ShitGame.zip"2. Play the scene "Level0"3. Complete the level by reach... Read more
Assembly Definition file icon changes to generic text after file creation
When creating a new Assembly Definition file, the correct icon shows but reverts back to generic text icon after being generated. To... Read more
ReleaseAllScriptCaches error when trying to open Package Manager
Reproduction steps:1. Open Editor2. Attempt to open Package Manager window3. Observe Console window Expected result: No errorActual ... Read more
[RuntimeUpgrade][Mono] Building iOS project with Mono scripting backend ...
Steps to reproduce: 1. Open empty project2. Switch to iOS platform3. Change 'Scripting Backend' to 'Mono'4. Change 'Scripting Runtim... Read more
Crash when using Dynamic Methods and a generic owner class on C# 4.x
How to reproduce:1. Open the attached project2. Open the "master" scene3. Enter Play mode Expected result: Editor does not crash, a ... Read more
Assigning Material.shader from a worker thread doesn't throw an error in...
Steps to reproduce: 1. Open attached project2. Build and run release (non-developement) build3. Start game and choose "Flat islands"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved