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[Regression] NativeArrayOption.None no longer working, compilation error...
How to reproduce: 1. Open new project 2. Write NativeArray in script "NativeArray<Vector3>(m_NumberOfCubes, Allocator.Persistent, Na... Read more
Wrong localized language name of Simplified/Traditional Chinese in Edito...
How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more
Error "The referenced script on this Behaviour is missing" when loading ...
Reproduction Steps: 1. Import attached project. 2. In Menu, select "Build" -> "Windows Development Build". 3. Create build. 4. In cr... Read more
Editor crashes when adding UI Mask component to the game object with a s...
The script that causes the crash is taken from the asset Pixel Rotation Sprite: https://www.assetstore.unity3d.com/en/#!/content/881... Read more
LayerMask variables add newly added Layers to the selected Layers
How to reproduce: 1. Open given "LayerMaskRepro" Unity project 2. Enter "TestScene" scene 3. Select "GameObject" from the Hierarchy ... Read more
UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...
[This happens when the first object is assigned to null] Steps to reproduce the issue: 1. Open attached project. 2. Open scene name... Read more
Calling GetComponent in a static function that receives from the event s...
How to reproduce: 1. Open the attached project "815247Crash.zip" 2. Open and Play scene0 scene 3. Left mouse click in the game view ... Read more
Crash on core::StringStorageDefault<char>::assign when attaching a speci...
Title: Crash on core::StringStorageDefault<char>::assign when attaching a script to terrain that doesn't inherit a native class that... Read more
`System.Enum' is defined in an assembly that is not referenced when open...
Steps to reproduce: 1. Open the attached project 2. Observe the errors in the Console Actual results: Editor throws the errors Expe... Read more
Unity crashes in GetComponentWithScript when object is parented to the o...
To reproduce: 1. Open the project, attached by the user (FrogJam.zip) 2. Open the "TestScene" scene 3. Enable GameMap (Auto) game o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on