Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.3.0f3
Issue ID
991595
Regression
No
LayerMask variables add newly added Layers to the selected Layers
How to reproduce:
1. Open given "LayerMaskRepro" Unity project
2. Enter "TestScene" scene
3. Select "GameObject" from the Hierarchy
4. Set that LayerMask in the Inspector drop-down menu to Everything
5. Unselect some layers from the Inspector drop-down menu (at least 1 should be left)
6. Add new Layer
Expected result: The new layer shouldn't be selected
Actual result: The new layer is selected in the Inspector
Reproducible with: 2018.1.0b4, 2017.3.0p3, 2017.2.1p2, 2017.1.3f1, 5.6.5p1, 5.5.6f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment