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0
votes
Postponed

Operators == and != are not implemented for Color32

Scripting

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Nov 11, 2017

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Version/s: 2017.3.0b9

Steps to reproduce: 1. Create a new Project 2. Create a script with 2 Color32 variables 3. Try to compare them with == or != operato... Read more

1
votes
Fixed

OnEnable() is called before Reset() with ExecuteInEditMode enabled

Scripting

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Dec 18, 2017

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Version/s: 2017.2.1f1

Steps to reproduce: 1. Open attached “ExecutionOrder.zip” Unity project 2. Open “Test” scene 3. Go to Assets->Test->CreateTestObject... Read more

1
votes
Fixed

Error "The referenced script on this Behaviour is missing" when loading ...

Scripting

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Jun 01, 2017

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Version/s: 5.5.3p1

Reproduction Steps: 1. Import attached project. 2. In Menu, select "Build" -> "Windows Development Build". 3. Create build. 4. In cr... Read more

0
votes
Won't Fix

[Mac]Crash occurs when reading bits from a binary file

Scripting

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Jul 22, 2016

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Version/s: 5.3.4f1

[The issue is reproducible on Mac, but not on Windows] Steps to reproduce the issue: 1. Download and open attached project. 2. Open... Read more

0
votes
Fixed

Building for WebGL fails due to UnusedBytecodeStripper2 with 'subset .NET'

Scripting

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Jun 15, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. open attached project 2. build for WebGL - fails and throws 2errors Error: UnusedBytecodeStripper2.exe did n... Read more

2
votes
By Design

OnApplicationPause(false) is called when the game was not paused before

Scripting

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Jun 16, 2016

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Version/s: 5.4.0b21

Reproduction steps: 1. Open attached project 2. Open "Scene1" 3. Play the scene 4. Notice that "False" is called in the console OnA... Read more

1
votes
Won't Fix

Crash on mono_class_init when pressing "Play" button in the Editor

Scripting

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May 08, 2019

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Version/s: 2019.1, 2019.1.1f1

How to reproduce: 1. Open Unity project, attached to the ownCloud 2. Load "Zenject Unity Crash demo" scene 3. Enter the Play mode 4.... Read more

0
votes
By Design

[Regression] NativeArrayOption.None no longer working, compilation error...

Scripting

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Feb 06, 2018

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Version/s: 2018.1.0b5, 2018.1.0b6

How to reproduce: 1. Open new project 2. Write NativeArray in script "NativeArray<Vector3>(m_NumberOfCubes, Allocator.Persistent, Na... Read more

1
votes
Fixed

Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...

Scripting

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Dec 28, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "repro.zip" 2. Open Scenes/SampleScene scene 3. Select MainCamera in the Hierarchy ... Read more

0
votes
Fixed

Error 'use of unassigned variable' is thrown in console only when an u...

Scripting

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Apr 07, 2017

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Version/s: 5.6.0f2

Monodevelop and visual studio detect an error, yet Unity ignores it. Steps to reproduce: 1. Open attached project 2. Open "ElseBug.c... Read more

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