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MarkSceneDirty() and MarkAllScenesDirty() does not work when called in O...
To reproduce: 1. Open the project, attached by the user (BugOnValidateSceneDirty.zip)2. Open the "Scene0" scene3. Open the "Scene1" ... Read more
Unity crashes when loading a new level
Steps to reproduce:1) Extract and open the project (TDS.zip).2) Open scene 'first.unity'.3) Enter playmode.4) Wait for a few seconds... Read more
Vector3.SmoothDamp behaves differently between positive and negative vel...
How to reproduce:1. Open the user's attached project "SmoothDampBugDemo"2. Open the "SmoothDampTestScene" scene3. Enter Play Mode4. ... Read more
Exceptions are being thrown in HashSet<T> when using AssemblyDefinition
Steps to reproduce:1. Download 996937_repro.zip2. Open ScriptA and ScriptB in VS3. Notice multiple errors in Error List Expected res... Read more
Editor crashes while upgrading project's API for 'AQUAS Water/River Set'...
1. What happenedFailed to upgrade A$ package https://www.assetstore.unity3d.com/en/#!/content/52103 (AQUAS Water/River Set) from 5.6... Read more
string.EndsWith freezes Unity when comparing Chinese/Japanese characters
Steps to reproduce:1. Open attached project2. Find the test menu at the top Menu Bar3. Click on test1 Expected result: Unity does no... Read more
PlayerSettings.renderingPath is marked obsolete with incorrect information
Reproduction steps:1. Create new project in Unity2. Create new C# script and open it3. Write into it "PlayerSettings.renderingPath"4... Read more
ReleaseAllScriptCaches did not release all script caches error followed ...
Steps to reproduce: 1. Open attached project provided in link bellow2. Open scene "town1" and run it3. Start as host. To simplify re... Read more
HashSet.TrimExcess causes an increase in memory
Steps to reproduce:1. Open attached project2. Open "Test" Scene3. Enter Play mode4. Select "TrimExcess-3.5" in the hierarchy5. Toggl... Read more
'Assignment made to the same variable' warning only happening when the v...
'Assignment made to the same variable' warning only happening when the variable isn't in an array To reproduce:1. Open attached proj... Read more
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