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0
votes
Duplicate

[Compiler] Error with no details prevents entering playmode

Scripting

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Sep 20, 2016

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Version/s: 5.5.0b4

(Check the attached video to see the bug) Reproduction steps: 1. Open the attached project 2. Navigate to Assets->Scenes 3. Open an... Read more

0
votes
By Design

Random.value does not return 0.0f or 1.0f

Scripting

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Apr 17, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attached Unity project "randomvalue.zip" 2. Open "doesnotreturn" scene 3. Go into Play mode Expected result: ... Read more

0
votes
Duplicate

[iOS] Built project crashes in "il2cpp System::Net::Socket::ReceiveFrom_...

Scripting

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Jul 31, 2018

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Version/s: 2018.1.9f1

Reproduction steps: 1. Open the attached project "UDPSocketRepro.zip"; 2. Make a build for iOS; 3. Run the built project on any iOS ... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more

0
votes
Fixed
0
votes
By Design

TaskCanceledException is thrown when canceling a CancellationTokenSource...

Scripting

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Jul 26, 2018

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Version/s: 2018.2.0f2

Repro steps: 1. Open QA attached project "repro_1064557" 2. Enter Play Mode 3. Wait until the Cube is destroyed 4. Observe the Conso... Read more

0
votes
Fixed

Assertion failed error is thrown when accessing AnimatorState.behaviours...

Scripting

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Steps to reproduce: 1. Download and open the project "animatorstate-error.zip" in the Debug Build of Unity Editor 2. Open Assets/Tes... Read more

0
votes
Not Reproducible

Crash on UnityEditor.SerializedObject:InternalCreate when creating a new...

Scripting

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Jun 21, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

Reproduction steps: 1. Open project from the Google Drive link 2. Open scene "Farm" 3. Go to Window > Easy Save 3 > Settings, make s... Read more

0
votes
Fixed

Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...

Scripting

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Feb 06, 2017

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Version/s: 5.5.1p1

Reproduction steps: 1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip"; 2. In the Assets, go to the Graphics folder... Read more

0
votes
Fixed

Await tasks are not finished if Timescale = 0

Scripting

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Feb 27, 2018

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Version/s: 2017.3.1p1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Check "PauseGame" 4. Press "Trigger task" Expec... Read more

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