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0
votes
Fixed

Virtual method is called together with the Override methods

Scripting

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Aug 24, 2021

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Version/s: 2019.4.27f1, 2020.3, 2021.1, 2021.2.0a1, 2022.1

How to reproduce:1. Open the user attached "Test.zip" Project2. Open the Console tab in the Editor3. Press Play Expected result: Onl... Read more

0
votes
Fixed

Crash on __pthread_kill when upgrading project while having '[RequireCom...

Scripting

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Sep 15, 2021

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Version/s: 2019.4.27f1, 2019.4.30f1c1

Reproduction steps:1. Upgrade the user's attached project to one of the reproducible versions Expected result: The Editor does not c... Read more

0
votes
Duplicate

Compilation error when using ambiguous reference with System.Numerics.Ve...

Scripting

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Sep 02, 2021

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Version/s: 2021.2.0b6, 2021.2.0b9, 2022.1

How to reproduce:1. Create a new project2. Add "NewBehaviourScript.cs" script to the project Expected result: No error in the Consol... Read more

0
votes
By Design

[2020.3] Compiler errors are thrown in console when using Roslyn analyze...

Scripting

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Sep 17, 2021

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Version/s: 2020.3.4f1, 2020.3.11f1

Reproduction steps:1. Download the attached project: "repro_project.zip"2. Delete the Library folder from the project directory3. Op... Read more

0
votes
By Design

Using a NativeList.ParallelWriter in an IJobParallelFor completes in out...

Scripting

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Aug 30, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "1361704repro.zip"2. Go to Assets/Scenes/"SampleScene"3. Enter Play mode and observe... Read more

0
votes
Duplicate

[Android] Two DLLs in different folders are conflicting with each other ...

Scripting

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Sep 23, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "BuildFail.zip"2. Go to File > Build settings3. Switch to an Android Platform4. A... Read more

0
votes
Fixed

GameObject isn't specified when "SendMessage cannot be called during Awa...

Scripting

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Oct 07, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project2. In the Project window, select the asset "SelectMe" (Assets/SelectMe.asset)3. In the ... Read more

0
votes
Third Party Issue

Local Package project files are generated incorrectly when the Package i...

Scripting

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a11

How to reproduce:1. Open the project in the attached folder (RelativePackageTest.zip)2. In the Project view, go to Packages/Graphics... Read more

0
votes
Fixed

TypeCache.GetTypesDerivedFrom function returns duplicate types when deri...

Scripting

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Sep 29, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b13, 2022.1

Steps to reproduce:1. Open the users' attached project2. Press Bug > Reproduce3. Observe the console window Expected result: 'Cod... Read more

0
votes
Fixed

TextAsset.bytes allocates memory on each call, need a NativeArray / non-...

Scripting

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Oct 28, 2021

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Version/s:

Calling TextAsset.bytes allocates a new C# array on every call. This can get expensive (both in memory usage and garbage collector p... Read more

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