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0
votes
Won't Fix

Removing methods from a Delegate made of Singleton in OnDisable() causes...

Scripting

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the user's attached project "Dual Ballz.zip" 2. Enter Play mode 3. Exit Play mode Expected results: No ... Read more

0
votes
Active

Missing default references show up as none in ScriptableObject Script asset

Scripting

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Jun 23, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b1, 2022.1

Reproduction steps: 1. Open the attached project (1345194.zip) 2. Notice that both the Script (ScriptWithMissingReference) and the S... Read more

6
votes
Active

DLLs not running when in Player

Scripting

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Jun 30, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "MVC.zip" 2. Install "Multiversal Vehicle Controller" (follow the instructions in htt... Read more

0
votes
Active

Crash on tlsf_free when Entering the Play mode and creating a custom con...

Scripting

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Jun 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a16, 2022.1

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode (if the project does not c... Read more

0
votes
Active

Crash on string:memcpy when component which is inside editor folder is a...

Scripting

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Jul 09, 2021

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Version/s: 2019.1.0a10

To reproduce: 1. Open attached project. 2. Run editor test named: Component_Matrix4x4ValuesChanged_AssetHasChanges Crash! Tested ... Read more

0
votes
Third Party Issue

JsonSerializer.Deserialize<>() returns an empty object

Scripting

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Jul 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "ConvertJSON.zip" 2. Open the Scene "SampleScene" 3. Press Play Expected result: "... Read more

0
votes
Active

OnActiveBuildTargetChanged not called in batch mode

Scripting

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Jul 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Download the attached user's project "switchPlatform.zip" 2. Run "{path to Unity} -batchmode -nographics -qui... Read more

1
votes
Active

Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)

Scripting

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Jul 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "ToAxisAngleTest.zip" project 2. Enter Play Mode Expected result: Console logs "(1.0, 0.0,... Read more

0
votes
Active

Silent Crash when returning a recursive IEnumerator in Coroutine

Scripting

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Jun 17, 2021

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Version/s: 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

Reproduction steps: 1. Open user attached Project 2. Press Play 3. Wait around 15 seconds Expected result: The Editor doesn't crash... Read more

3
votes
Active

Player crashes after removing a used Define symbol when built via Comman...

Scripting

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Jun 30, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "case_1346916.zip" project 2. Navigate to Edit/Project Settings/Player/Other Settings/Script ... Read more

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