Search Issue Tracker
Player crashes after removing a used Define symbol when built via Comman...
How to reproduce: 1. Open the attached "case_1346916.zip" project 2. Navigate to Edit/Project Settings/Player/Other Settings/Script ... Read more
SwitchActiveBuildTarget does not trigger Platform dependent Script compi...
Reproduction steps: 1. Make sure Library folder is cleaned up before 2. Open the attached "case-1350367" project 3. Make sure target... Read more
Internal package modules that are not used in a project do not get strip...
Repro steps: 1) Create a simple project in URP, HDRP or built-in render pipeline, whichever render pipeline is desired. 2) Go to the... Read more
NGUI components get Transforms changed to RectTransforms after upgrading...
How to reproduce it: 1. Open the project "case_1346253.zip" from Google Drive link 2. Load Assets > "Scenes" > "MGUI_Issue" Scene 3.... Read more
Errors are not thrown when user declines to run API Updater for imported...
Reproduction steps: 1. Create Unity 2019.4.x project 2. Import the attached package ("GoogleMobileAds-v6.0.1.unitypackage") 3. Click... Read more
Cannot resolve/suppress warnings when using deprecated/stripped properti...
How to reproduce: 1. Open the attached project 2. Inspect the "ImpossibleWarnings.cs" script 3. Note that a warning is thrown for a ... Read more
Message gets logged in the Console when using Debug.LogFormat and the un...
How to reproduce: 1. Open the attached 'case_1354586.zip' project 2. Open the SampleScene 3. Enter the Play mode 4. Observe the Cons... Read more
GetScriptingDefineSymbolsForGroup always returns an array with one empty...
How to reproduce it: 1. Open the attached project "ScriptingDefineSymbolsTest.zip" 2. In the Menu bar click on Print Custom Defines ... Read more
ArgumentOutOfRangeException is thrown when expanding a Console message
How to reproduce: 1. Open the user's submitted project 2. Open scene ProfilerRecorderBug 3. Press the Play button 4. Open the Consol... Read more
Assertion failed error is thrown when accessing AnimatorState.behaviours...
Steps to reproduce: 1. Download and open the project "animatorstate-error.zip" in the Debug Build of Unity Editor 2. Open Assets/Tes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings
- Crash on mecanim::animation::TransformValuesFromClip when entering the Play Mode in a project with Animancer Pro v8
- Connection to Named Pipes fails when server and client are run