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2
votes
Fixed

Build crashes when using UNITY_EDITOR macro that has variables inside in...

Scripting

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May 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.27f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Build and Run the Test scene Expected result: build launchesActual result: bu... Read more

1
votes
Fixed

Editor crashes when PropertyInfo.GetValue() is called for properties fro...

Scripting

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Jun 02, 2021

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Version/s: 2019.4, 2019.4.27f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "JsonGameObjectTesting.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more

0
votes
By Design

The 'Class can not exist in multiple namespaces in the same file' warnin...

Scripting

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Jun 03, 2021

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Version/s: 2020.2, 2020.3, 2021.1, 2021.1.2f1, 2021.2

How to reproduce:1. Open the user's attached project2. In the Project window right-click on the 'NotOk' Script and select 'Reimport'... Read more

8
votes
Duplicate

Editor Hangs on Application.Reload when unloading Domain

Scripting

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Apr 13, 2021

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Version/s: 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps:1. Open user attached Project2. Open PATH Scene3. Press Play4. Exit Play mode5. Press Play Expected result: The G... Read more

0
votes
Fixed

System.IO.DirectoryNotFoundException appears when adding Platforms Windo...

Scripting

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Jun 08, 2021

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Version/s: 2020.2.0a12, 2020.3.11f1, 2021.1, 2021.2

How to reproduce:1. Make sure that the Editor path contains a comma2. Open the user's attached project3. Open Package Manager and se... Read more

0
votes
Fixed

Editor crashes on mono_log_write_logfile when a script has a never endin...

Scripting

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May 29, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.6f1

Reproduction steps:1. Open the user's attached project "CrashTest.zip" Reproducible with: 2019.4.27f1, 2020.3.10f1, 2021.1.9f1, 2021... Read more

0
votes
By Design

ScriptableSingleton throws a warning and error message when implementing...

Scripting

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Jun 03, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Build Settings (File->Build Settings), switch th... Read more

0
votes
Fixed

Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DOMAIN_RELOAD...

Scripting

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Jun 09, 2021

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Version/s: 2021.1.9f1, 2021.1.11f1

How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more

0
votes
Fixed

Incremental compilation is done against IL-post processed assemblies, po...

Scripting

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Jun 08, 2021

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Version/s: 2019.4, 2020.3, 2021.1

I heard through the grapevine that this might be fixed in 21.1 due to the new pipeline using Bee. I'll have to test that a bit later... Read more

0
votes
Fixed

Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...

Scripting

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Apr 11, 2021

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Version/s: 2021.1.1f1, 2021.1.2f1, 2021.2.0a10

How to reproduce:1. Open the user's attached project ("KillStack.zip")2. Close the Editor Expected result: Editor closesActual resul... Read more

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