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0
votes
Fixed

After Unity loads the project it crashes on System.Array:ClearInternal (...

Scripting

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Jul 10, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

How to reproduce:1. Open user's attached project "ID.zip"2. After the project is loaded wait from 10 to 15 seconds and the project w... Read more

0
votes
Fixed

Error "APIUpdater encountered some issues..." appear when using script u...

Scripting

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Apr 13, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Create new project.2. Make a script with unsafe code.3. Run script updater on it. Expected result: Script upda... Read more

0
votes
Fixed

LayerMask variables add newly added Layers to the selected Layers

Scripting

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Jan 24, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open given "LayerMaskRepro" Unity project2. Enter "TestScene" scene3. Select "GameObject" from the Hierarchy4. S... Read more

0
votes
By Design

InspectorWindow is inaccessible due to its protection level when used in...

Scripting

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Mar 29, 2018

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Version/s: 2018.1.0b12

Reproduction steps:1. Download "OnPostHeaderGUIBug.zip" project and open in Unity Expected: no errors appear in the consoleActual: e... Read more

0
votes
Fixed

[Legacy] IEnumerator.MoveNext crashes at Scripting::TrackedReferenceBase...

Scripting

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Nov 04, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it4. Unity crashes 5. Open "AnimationExtensions.cs" script6.... Read more

0
votes
Won't Fix

NullReferenceException pops up when calling method from a ScriptableObject

Scripting

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Apr 17, 2018

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Version/s: 2018.1.0b13

How to reproduce:1. Open attached Unity project "scriptableissue"2. Load scene "Main"3. Add AudioSource component to "tankG2018b" ga... Read more

0
votes
Not Reproducible

Unity crashes when mono tries to access something from Jit table

Scripting

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Nov 23, 2016

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Version/s: 5.4.3f1

Unity crashes when mono tries to access something from Jit table. Note: I've attached callstack retrieved from Unity.DMP (file attac... Read more

3
votes
Fixed

[OSX] Input.accelerationEvents crashes the Editor on play

Scripting

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Mar 26, 2015

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Version/s: 5.0.0p2

How to reproduce: 1. Open a new project2. Create a new script3. Put "Debug.Log (Input.accelerationEvents.ToString());" in the Start(... Read more

0
votes
Won't Fix

DontDestroyOnLoad destroys GameObject in the build when the game is buil...

Scripting

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Jul 02, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open user's project2. Play the scene3. Type user: admin, password: admin and press LoginA new scene should load,... Read more

0
votes
Fixed

UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...

Scripting

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Jul 14, 2016

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Version/s: 5.3.4f1

[This happens when the first object is assigned to null] Steps to reproduce the issue:1. Open attached project.2. Open scene named "... Read more

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