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3
votes
Fixed

StateMachineBehaviour exclusive messages are treated as MonoBehaviour me...

Scripting

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Mar 10, 2015

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Version/s: 5.0.0f3

How to reproduce: 1. Open attached project- The project contains a single script with the following code (modified): using UnityEngi... Read more

0
votes
By Design

ScriptableObject functions with attributes are not inherited when Parent...

Scripting

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Jul 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the attached project "ScriptableObjectInheritance.zip"2. Enter the Play Mode3. Observe the Console window... Read more

0
votes
Fixed

Error "APIUpdater encountered some issues..." appear when using script u...

Scripting

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Apr 13, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Create new project.2. Make a script with unsafe code.3. Run script updater on it. Expected result: Script upda... Read more

0
votes
Won't Fix

Silent crash when going to another scene for a second time

Scripting

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Sep 26, 2022

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Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12

Reproduction steps:1. Open the user’s attached project2. Enter Play mode3. Click the hamburger menu in the upper right corner4. Clic... Read more

7
votes
Duplicate

Error "GetElementHeight called with index 0 but array only has 0 element...

Scripting

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Mar 28, 2022

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Version/s: 2020.3.31f1, 2020.3.32f1, 2021.2.15f1, 2021.3

How to reproduce:1. Open the user's attached project "EmptyReorderableListBug.zip"2. Open the Inspector window3. Select the "Some Sc... Read more

0
votes
Fixed

[Legacy] IEnumerator.MoveNext crashes at Scripting::TrackedReferenceBase...

Scripting

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Nov 04, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it4. Unity crashes 5. Open "AnimationExtensions.cs" script6.... Read more

0
votes
Fixed

[Coverage] Coverage api returns no sequence points for switch expression

Scripting

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Mar 08, 2022

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Version/s: 2020.3, 2020.3.21f1, 2021.1

Steps to reproduce: 1. Open attached project2. Make sure that code coverage is enabled3. Open Test Runner and run ATestSimplePasses ... Read more

0
votes
Not Reproducible

Unity crashes when mono tries to access something from Jit table

Scripting

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Nov 23, 2016

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Version/s: 5.4.3f1

Unity crashes when mono tries to access something from Jit table. Note: I've attached callstack retrieved from Unity.DMP (file attac... Read more

3
votes
Fixed

[OSX] Input.accelerationEvents crashes the Editor on play

Scripting

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Mar 26, 2015

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Version/s: 5.0.0p2

How to reproduce: 1. Open a new project2. Create a new script3. Put "Debug.Log (Input.accelerationEvents.ToString());" in the Start(... Read more

0
votes
Fixed

UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...

Scripting

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Jul 14, 2016

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Version/s: 5.3.4f1

[This happens when the first object is assigned to null] Steps to reproduce the issue:1. Open attached project.2. Open scene named "... Read more

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