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Console errors are thrown when using System.IO.Compression in the Editor...
Reproduction steps: 1. Download and open the attached "SystemCompression" project 2. In the Project window, move the "Test" script f... Read more
Custom Scriptable Object's property doesn't get deleted when pressing Sh...
Reproduction steps: 1. Open the user's attached project "PropCleaningBug.zip" 2. In the Project window select Assets/New Custom Scri... Read more
Assemblies not being reloaded when reimporting C# script asset
How to reproduce: 1. Open the user's project "AOP_REV2.zip" 2. Open "SampleScene" Scene 3. Click on "GameObject" in the Hierarchy wi... Read more
Stack Overflow Error is thrown when attempting to Build a project
How to reproduce: 1. Open the attached project named "Case_1288883" 2. Build the project 3. Observe the Console Window Expected res... Read more
Editor cannot compile stylesheet when using Timeline "CustomStyle" attri...
How to reproduce: 1. Open attached project "case1292311.zip" 2. In the Project folder go to Assets -> TimelineMarkers -> Editor -> S... Read more
MonoManager ReloadAssembly crash when continuously recompiling scripts
Reproduction steps: 1. Open the user attached project from case case 1278006 2. Open Scene "Level1" 3. Open SceneController.cs 4. Co... Read more
[Editor] Force quitting the editor mid build will leave code not compili...
Steps to reproduce: 1. Open the user's attached project "ErrorTest2018LTS.zip" 2. In the top menu select "Build/BuildAllAB or Build/... Read more
MonoScript is registered as both Editor and Runtime script when referrin...
How to reproduce: 1. Create a new Unity Project 2. In Project -> Assets -> Create two folders with names of "Editor" and "Runtime" 3... Read more
Warnings are logged for editor-only assemblies when building project
How to reproduce: 1. Open user's project "BugReport13.zip" 2. Go to File -> Build Settings 3. Make sure Target Platform is set to Wi... Read more
ReleaseAllScriptCaches error when trying to open Package Manager
Reproduction steps: 1. Open Editor 2. Attempt to open Package Manager window 3. Observe Console window Expected result: No error Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file