Search Issue Tracker
Fixed
Fixed in 6000.0.59f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1
Votes
0
Found in
6000.0.53f1
6000.1.12f1
6000.2.0b10
6000.3.0a2
6000.4.0a1
Issue ID
UUM-111622
Regression
No
[Android] [GameActivity] Exception "Didn't find class "com.unity3d.player.ReflectionHelper" and application crash when setting
How to reproduce:
1. Open the “U6Repro.zip“ project
2. Open the “SampleScene“
3. Make sure that the Development Build is toggled on in the Build Settings
4. Build and Run for Android
Expected result: No crash on startup
Actual result: Crash
Reproducible with: 6000.0.53f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2
Reproducible environment: macOS 15.4.1 (M4 Max)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00511, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00319, Google - (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00107, Huawei Nexus 6P (Nexus 6P), Android 8.1.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
Notes:
- If line “AndroidJNIHelper.debug = true;” is commented out in the “Test.cs“ issue does not reproduce
- Does not reproduce with the Activity Application Entry Point
- Does not reproduces with the Development Build toggled-off
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor Analysis is not marked dirty when the save file is deleted even after reopening the Project Auditor window
- “Shader Graphs” text in the blackboard is hard to see
- "NullReferenceException" error is thrown when changing input field focus via script with custom validation
- The Tables in the Project Auditor’s Assemblies, and Precompiled Assemblies tabs does not scale with the Project Auditor window size which leads to unused empty space and bigger scrollbars in the tables
- Tile Palette button with longer Palette name is misaligned and cut-off when Tile Palette Clipboard overlay is resized
Resolution Note (fix version 6000.4.0a1):
ix for [GameActivity] Exception "Didn't find class "com.unity3d.player.ReflectionHelper" and application crash when setting"