Search Issue Tracker
[Editor] EditorGuiLayout.Colorfield doesn't update using colour picker w...
To reproduce:1. Open attached project "1165556.zip"2. Press Window > ObjectMaster3. In the ObjectMaster window press "Add new lay... Read more
BuiltinAssemblies.stamp in Library folder is not being regenerated
How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip"1. Ensure `SampleProject\Library\ScriptAssemblies\BuiltinAs... Read more
[Unity 5.6] Calling instantiate on a non-main thread crashes Editor inst...
Steps to reproduce:1. Open the attached project2. Open scene cc#13. Enter play mode Expected result: Error: "INTERNALL_CALL_Internal... Read more
Error "APIUpdater encountered some issues..." appear when using script u...
Reproduction steps:1. Create new project.2. Make a script with unsafe code.3. Run script updater on it. Expected result: Script upda... Read more
InspectorWindow is inaccessible due to its protection level when used in...
Reproduction steps:1. Download "OnPostHeaderGUIBug.zip" project and open in Unity Expected: no errors appear in the consoleActual: e... Read more
Editor crashes while upgrading project's API for 'AQUAS Water/River Set'...
1. What happenedFailed to upgrade A$ package https://www.assetstore.unity3d.com/en/#!/content/52103 (AQUAS Water/River Set) from 5.6... Read more
MaterialPropertyBlock.GetColor(int nameID) is missing from the API
To reproduce: 1. Open the project, attached by the tester (noMethod.zip)2. Observe the compilation error in the console Expected: Ge... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more
Error after recompiling: "An assembly with the same name `UnityEngine.UI...
Reproduction steps:1. Open project attached.(Repro.zip)2. Open scene "SimpleSample".3. Press Play.4. Detect that there is error "Uni... Read more
[iOS] Built project crashes in "il2cpp System::Net::Socket::ReceiveFrom_...
Reproduction steps:1. Open the attached project "UDPSocketRepro.zip";2. Make a build for iOS;3. Run the built project on any iOS dev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selected Camera sublayer blends with highlight color in Graphics Compositor window when Editor theme is set to Light
- Scene view/Status bar is flickering when hovering mouse on BaseLayer if Camera Layer is above BaseLayer in Graphics Compositor window
- Performance degrades when Vsync is enabled on computers with Radeon GPUs and monitors with refresh rates above 60Hz
- Serialized UnityEvent data is lost when array elements are reordered and applied to prefab via "Modified Component" menu
- Crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks