Search Issue Tracker

0
votes
By Design

"-quit" CMD argument is not waiting for async operations from Methods wi...

Scripting

-

Nov 27, 2019

-

Version/s: 2019.2.13f1, 2019.3, 2020.1, 2020.1.0a5

Reproduction steps: 1. Run the "AsyncExecute2020.zip" project with these command-line arguments: "-batchmode -executeMethod "Builder... Read more

1
votes
Won't Fix

Assigning fields of a List/Array to another List/Array will make that fi...

Scripting

-

Nov 28, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Download the 'What.cs' script 2. Attach the script to any object 3. Enter PlayMode 4. Modifying the amount valu... Read more

0
votes
Fixed

[Dropbox API v2] File upload fails and ArgumentOutOfRangeException is th...

Scripting

-

Oct 16, 2019

-

Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Create a Dropbox API v2 app here: https://www.dropbox.com/developers/apps 2. In the created app console, create... Read more

1
votes
Fixed

ScriptUpdater does not work for users with spaces/invalid characters in ...

Scripting

-

Dec 02, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Log in as a user that contains spaces in the name 2. Create a New Project 3. Import the "Trigger.cs" script 4... Read more

5
votes
By Design

Editor-only AssemblyDefinition files ignores the Api Compatibility Level...

Scripting

-

Dec 03, 2019

-

Version/s: 2018.4, 2019.2.6f1

How to reproduce: 1. Open the "AssemblyTest.zip" project 2. Make sure the "Api Compatibility Level" is set to .Net 2.0 3. Open the g... Read more

1
votes
Fixed

Batch mode async method invoked from -executeMethod unexpectedly termina...

Scripting

-

Dec 03, 2019

-

Version/s: 2019.2, 2019.2.13f1, 2019.3

How to reproduce: 1. Extract "AsyncExecuteAndWait.zip" project 2. Open the project (the Library must be rebuilt with every Unity ve... Read more

0
votes
Won't Fix

Crash on C++ native plugin allocation

Scripting

-

Nov 03, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b9, 2020.1

Steps to reproduce: 1. Open the attached project ("1195844.zip") 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press "Enter" and... Read more

0
votes
By Design

Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not...

Scripting

-

Dec 05, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "Test.zip" project 2. "Tools" -> "SwitchMe" 3. Notice the Console Output 4. "Tools" -> "SwitchMe" 5. Not... Read more

3
votes
Fixed

ManagedJobIndexPool runs out of indices when using a processor with a la...

Scripting

-

Dec 12, 2019

-

Version/s: 2019.2, 2019.2.15f1, 2020.1

How to reproduce: 1. Make sure you're running a setup with a processor with a large amount of cores ("AMD Ryzen Threadripper 2990WX ... Read more

1
votes
Fixed

Assembly definition define constraints are incompatible when using globa...

Scripting

-

Dec 23, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the user's attached project 2. In the "Project" tab, navigate to "Assets/Scripts/ModuleA/NewAssembly" and ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.