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'pragma warning restore' causes scriptable object to not be valid and un...
How to reproduce:1. Open attached project "Pragma Warning Scriptable Object.zip"2. In Project window, right-click "NotWorkingSO" scr... Read more
Unable to import NuGet packages Microsoft.Bcl.AsyncInterfaces, System.Th...
How to reproduce:1. Open the attached Example 2.zip project2. Open the Sample Scene and inspect the errors in the Console window3. E... Read more
Compile errors in DLLs are not treated as compile errors
1 I created 2 precompiled DLLs through VisualStudio: DLL2 references DLL12 I drag and dropped those DLLs to Unity project3 I created... Read more
Crash on UnityEditor.SerializedObject:InternalCreate when creating a new...
Reproduction steps:1. Open project from the Google Drive link2. Open scene "Farm"3. Go to Window > Easy Save 3 > Settings, mak... Read more
Crashes on mono_class_init when entering Play Mode after recompiling scr...
Reproduction steps:1. Open user's attached project2. Open scene "MainScene"3. Open a script in a code editor, modify it to recompile... Read more
Crash on GameObject::ActivateAwakeRecursively when exiting Play Mode
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. Enter and then exit Play Mode-- observe crash Reprod... Read more
Project build fails when using a folder named "Editor" in a folder that ...
How to reproduce:1. Open user's attached project2. Open Scene "SampleScene"3. Go to File > Build Settings.. and click Add Open Sc... Read more
ScriptReference/SystemInfo-minConstantBufferOffsetAlignment.html :
The SystemInfo.minConstantBufferOffsetAlignment property is declared to have a bool value while in fact it needs to have an int valu... Read more
Gradient.Evaluate does not understand Time variable in a build when Time...
Steps to reproduce:1. Open User's attached project "project2020.zip"2. Build it with the Developer build option on3. Open the build ... Read more
'Can't add script' pop-up warns about abstract classes when dragging sta...
How to reproduce:1. Create a new Unity project2. Create a new script that only contains an empty static class3. Drag the script onto... Read more
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