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Secondary Unity instance writes EditorInstance.json when starting the Ed...
Steps to reproduce:1. Create an empty unity project.2. Create Material in Assets folder - This will spawn the worker process once yo... Read more
Unity test running in batch mode fails when adding new assemblies
How to reproduce:1. Extract the "repro.zip" folder2. Change path variables according to your machine in "repro.sh" script3. Execute ... Read more
Prefabs that depend on scripts that are a part of asmdefs with define co...
To reproduce:1) Open the attached project2) Click on TestAssembly/SomeScript and notice it says "No MonoBehaviour scripts in the fil... Read more
Custom Event do not fire on builds
Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more
[SerializeField] Build fails with errors when using a serialized field d...
How to reproduce:1. Open the user attached "2019.3 - Test" project2. Build this project3. If no error, Build again, the error should... Read more
[2018.4] Console throws a Warning about corrupted ProjectVersion.txt fil...
To reproduce: 1. Open Unity and create a New Project or open existing Project2. When Project is opened, open the Console window Expe... Read more
Renaming assemble definition in the Inspector does not rename it in the ...
Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce- Open Unity 2019.3.0a11- Create... Read more
Sorting Group component is disabled when entering Play mode and Enter Pl...
How to reproduce:1. Open the attached 'Test.zip' project using the EnvIronman VM (optional) (more information in Edit)2. In the Hier... Read more
"Unexpected node type error" is thrown when loading Library/EditorOnlySc...
Unexpected node type error is thrown on opening UI Element project Steps to reproduce:1) Open attached project Expected Result:Proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
- Pressing “-” twice to remove a Tag in Project Settings > Tags and Layers throws errors in the Console window
- "State comes from an incompatible keyword space" error when clicking on a shader
- Test Runner's Player test fails when the IL2CPP scripting backend is selected