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1
votes
By Design

Deterministic builds have different files when built from the same project

Scripting

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Jun 23, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a1

How to reproduce:1. Open the user’s attached “DeterministicBuilds” project2. Create a copy of the project3. Build the project4. Open... Read more

0
votes
Fixed
0
votes
Fixed

"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...

Scripting

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Dec 14, 2021

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Version/s: 2019.4, 2019.4.33f1, 2020.1

How to reproduce:1. Open project "EncodingBug.zip"2. Enter the "SampleScene" Scene3. Enter and exit Play Mode4. Go to the "EncodingB... Read more

0
votes
Fixed

[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...

Scripting

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May 30, 2022

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Version/s: 2021.3.29f1

How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more

0
votes
Fixed

RuntimeInitializeOnLoad methods are called multiple times when using def...

Scripting

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Apr 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "RuntimeInitializeOnLoad.zip" project2. Build and Run to Standalone3. Close the Build4. Open a... Read more

0
votes
Fixed
0
votes
Fixed

Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...

Scripting

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Mar 09, 2021

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Version/s: 2018.4, 2019.3.0b4, 2020.2.0b3, 2020.2.6f1, 2020.3, 2021.1

Reproduction steps:1. Open user's project "scriptassemblycache2020.2.zip"2. Notice the message in the Console3. Close Unity Editor4.... Read more

0
votes
Not Reproducible

Unity crashes when mono tries to access something from Jit table

Scripting

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Nov 23, 2016

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Version/s: 5.4.3f1

Unity crashes when mono tries to access something from Jit table. Note: I've attached callstack retrieved from Unity.DMP (file attac... Read more

0
votes
Fixed

TransformDirection and InverseTransformDirection operations are affected...

Scripting

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Aug 03, 2016

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Version/s: 5.4.0f3

Reproduction steps:1.Open the "bug.zip" project2.Open the "Test" scene3.Play the scene4.Notice how TransformDirection and InverseTra... Read more

1
votes
Fixed

Editor crashes when PropertyInfo.GetValue() is called for properties fro...

Scripting

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Jun 02, 2021

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Version/s: 2019.4, 2019.4.27f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "JsonGameObjectTesting.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more

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