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Attaching a script to an object and then deleting it causes the script c...
To reproduce:1. Open attached Unity project "Betatests.zip"2. Attach "deletethis" script to a GameObject3. Delete "deletethis" scrip... Read more
Editor crashes when adding a new script to a game object via "Add compon...
Steps to reproduce:1. Open any project2. Create a new GameObject in the Hierarchy window (GameObject > Create Empty)3. Select the... Read more
Editor freezes when downgrading from .NET 4.6 to 3.5 and selecting to re...
Reproduction steps:1. Create new project.2. Edit -> Preferences -> Cache server and set it to Local3. Change Scripting runtime... Read more
RuntimeInitializeOnLoad methods are called multiple times when using def...
How to reproduce:1. Open the attached "RuntimeInitializeOnLoad.zip" project2. Build and Run to Standalone3. Close the Build4. Open a... Read more
Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...
Reproduction steps:1. Open user's project "scriptassemblycache2020.2.zip"2. Notice the message in the Console3. Close Unity Editor4.... Read more
Unity crashes when mono tries to access something from Jit table
Unity crashes when mono tries to access something from Jit table. Note: I've attached callstack retrieved from Unity.DMP (file attac... Read more
TransformDirection and InverseTransformDirection operations are affected...
Reproduction steps:1.Open the "bug.zip" project2.Open the "Test" scene3.Play the scene4.Notice how TransformDirection and InverseTra... Read more
Editor crashes when PropertyInfo.GetValue() is called for properties fro...
How to reproduce:1. Open the user's attached "JsonGameObjectTesting.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more
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