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Error when stopping Play Mode and setting parent of a transform to null ...
How to reproduce: 1. Open user attached project "New Unity Project.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Exit Play ... Read more
Unity compiler ignores -reference alias in .rsp files
Reproduction steps: 1. Open the attached project inside of "case_1143273-ReferenceSample.zip" Expected result: Project opens up wit... Read more
[Roslyn] VBCSCompiler.exe remains running after Unity build has finished...
How to reproduce: 1. Create a new Unity project 2. Open PowerShell window 3. Run this command: "('- path to the Editor -\Unity.exe -... Read more
Script component called "Object" cannot be assigned to a field in the In...
How to reproduce: 1. Open the attached "case_1146092-ObjectField" project 2. Select "Tester" in the Hierarchy 3. Drag the "NotObject... Read more
ScriptableObject instance Script field is 'None'when created out of Scri...
How to reproduce: 1. Open the attached 'ScriptableObjectCreation.zip' project 2. Right-click in the project tab -> "Create" -> "Crea... Read more
[Templates] Line Endings for New Scripts are set to Windows by default w...
If you create a new project with any template, the Line Endings for New Scripts setting in the Editor tab of Project Settings will b... Read more
Runtime helper generated GameObjects are not added to main thread list w...
How to reproduce: 1. Open the user's project "TestCSharp8.zip" 2. Press Play and observe the Console Window Expected result: Genera... Read more
worldPositionStays argument is missing from Unity.Undo.SetTransformParen...
Reproduction steps: 1. Open attached project "Undo.zip" 2. In Project window, open "Test.cs" 3. Observe line 13 Expected result: Un... Read more
Reset functionality is not working for API Compatibility Level
Reset functionality is not working for API Compatibility Level Steps to reproduce: 1. Create an empty project 2. File > Build Sett... Read more
Visual Studio Debugger's "Step Into" function does not work between asse...
How to reproduce: 1. Open the attached project ("TestDebug.zip") 2. Open the repro scene ("SampleScene") 2. Open the "Test1.cs" scri... Read more
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