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The BinaryReader read data to a Span <byte> is always zero
How to reproduce: 1. Open project "ReadToSpan.zip" 2. In the top Menu bar press Test>Test BinaryReader to Span Expected result: No ... Read more
[MacOS] An Unhandled exception is thrown in the Editor.log and Console w...
Reproduction steps: 1. Open the attached Unity project "BuildError.zip" 2. In the Editor click Build > Build AssetBundles 3. Observe... Read more
Can't create a new button for each element of the list when using Script...
Reproduction steps: 1. Open the user's attached project 2. Select Assets > Plugins > Scripts > "Skills" ScriptableObject 3. Open the... Read more
"Reload Script Assemblies" completion refocuses the Editor if it was swi...
How to reproduce: 1. Open the attached “1380315.zip” project 2. Open the “NewBehaviourScript.cs” Script 3. Add “ “ (space) and save ... Read more
Packages keeps getting recompiled when editor is recompiling code from t...
Reproduction steps: 1. Open user-submitted project "Recompilation Test" 2. Create a new C# Script in the Assets folder 3. Inspect th... Read more
Script not opening when double-clicking error
Reproduction steps: 1. Open the provided project 2. Open scene 'AndyVersion/Scenes/MainScreen' 3. Enter Play mode 4. Press 'Play gam... Read more
Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...
How to reproduce: 1. Open the attached project "timeRepro" 2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/Sample... Read more
AddComponent's general performance is worse in 2020.3 and above when com...
Reproduction steps: 1. Open the attached project "AddComponent_2019.4.23.zip" 2. Switch the platform target to Android, and enable D... Read more
PlayerSettings.SetScriptingDefineSymbolsForGroup has inconsistent behavi...
How to reproduce: 1. Download the attached file “1103080.zip” and unzip it 2. Run “<path to Unity.exe> -batchMode -buildTarget Andro... Read more
GC.Alloc when SpriteRenderer.get_sprite() is called
Reproduction steps: 1. Open the attached project ("GetSprite_GC_Alloc_Example.zip") 2. Open "SampleScene" 3. Open the Profiler windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resetting “PC_RP Asset (Universal Render Pipeline Asset)” causes Game view to become black and throws Renderer and NullReference errors in the Console window
- [Mobile] Player Crash on scripting_invoke_profiler_begin when the built Player Scene has an empty UIDocument and is built on IL2CPP
- Unnecessary Warnings are logged when running Player with -batchmode -nographics
- Some VFX Window Panels close on entering Play mode
- VFX Graph using Redo action for Move and Connect node results in an unknown input value