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1
votes
By Design

Can't create a new button for each element of the list when using Script...

Scripting

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Nov 04, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Select Assets > Plugins > Scripts > "Skills" ScriptableObject 3. Open the... Read more

0
votes
Fixed

Performance degrades when using GetComponents(List<T> results)

Scripting

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Oct 28, 2021

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Version/s: 2019.4.29f1, 2020.3.13f1, 2020.3.21f1, 2021.1.10f1, 2021.2.0a18

How to reproduce: 1. Open the user's attached project 2. Open scene Test 3. Press the Play button and observe the Console Expected ... Read more

0
votes
Duplicate

[AssemblyUpdater] Assembly Updater error when importing a specific dll

Scripting

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Nov 05, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.1f1, 2022.1

Reproduction steps: 1. Open the attached project "1127451_UpgradeDLL.zip" 2. Go to Assets and select the "Vuforia.Unity.Engine.dll" ... Read more

0
votes
Fixed

Unnecessary cast to float when calling Mathf.Abs

Scripting

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Oct 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1.23f1, 2021.2, 2022.1

The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more

0
votes
Fixed

OnParticleTrigger() is called before Awake()

Scripting

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Nov 02, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "ParticlesBug.zip" 2. Open "Test Particles" Scene 3. Enter Play mode 4. Pause Play mo... Read more

0
votes
Active

Coverage API returns wrong file path for fields in partial class that ar...

Scripting

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Nov 19, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Steps to reproduce: 1. Open attached project partial-class-cov-issue.zip 2. Open Test Runner 3. Run the only test in the project 4.... Read more

0
votes
Fixed

Application.logMessageReceived callbacks are cleared when exiting Play mode

Scripting

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0b13, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Enter Play mode 4. Exit Play mode 5. Enter... Read more

0
votes
Duplicate

C# default interface method only works the first time

Scripting

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Feb 22, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

If a single test is run it works fine, but if "Run All" is used it only uses the correct default method in the first test. Even thou... Read more

5
votes
Fixed

[MacOS] An Unhandled exception is thrown in the Editor.log and Console w...

Scripting

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Nov 25, 2021

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Version/s: 2020.2.0a21, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached Unity project "BuildError.zip" 2. In the Editor click Build > Build AssetBundles 3. Observe... Read more

0
votes
Fixed

ScriptableObject script property is set to "None (Mono Script)" instead ...

Scripting

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Oct 26, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a12

Reproduction steps: 1. Open the user's attached "My project.zip" project 2. In Assets > Scenes click on the "Test" ScriptableObject ... Read more

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