Search Issue Tracker

1
votes
By Design

Can't create a new button for each element of the list when using Script...

Scripting

-

Nov 04, 2021

-

Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Select Assets > Plugins > Scripts > "Skills" ScriptableObject3. Op... Read more

0
votes
Fixed

Performance degrades when using GetComponents(List<T> results)

Scripting

-

Oct 28, 2021

-

Version/s: 2019.4.29f1, 2020.3.13f1, 2020.3.21f1, 2021.1.10f1, 2021.2.0a18

How to reproduce:1. Open the user's attached project2. Open scene Test3. Press the Play button and observe the Console Expected resu... Read more

0
votes
Duplicate

[AssemblyUpdater] Assembly Updater error when importing a specific dll

Scripting

-

Nov 05, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.1f1, 2022.1

Reproduction steps:1. Open the attached project "1127451_UpgradeDLL.zip"2. Go to Assets and select the "Vuforia.Unity.Engine.dll"3. ... Read more

0
votes
Fixed

Unnecessary cast to float when calling Mathf.Abs

Scripting

-

Oct 14, 2021

-

Version/s: 2019.4, 2020.3, 2021.1.23f1, 2021.2, 2022.1

The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more

0
votes
Fixed

OnParticleTrigger() is called before Awake()

Scripting

-

Nov 02, 2021

-

Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project "ParticlesBug.zip"2. Open "Test Particles" Scene3. Enter Play mode4. Pause Play mode5.... Read more

0
votes
Active

Coverage API returns wrong file path for fields in partial class that ar...

Scripting

-

Nov 19, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Steps to reproduce: 1. Open attached project partial-class-cov-issue.zip2. Open Test Runner3. Run the only test in the project4. Ope... Read more

0
votes
Fixed

Application.logMessageReceived callbacks are cleared when exiting Play mode

Scripting

-

Nov 04, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0b13, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Enter Play mode4. Exit Play mode5. Enter Play... Read more

0
votes
Duplicate

C# default interface method only works the first time

Scripting

-

Feb 22, 2022

-

Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

If a single test is run it works fine, but if "Run All" is used it only uses the correct default method in the first test. Even thou... Read more

5
votes
Fixed

[MacOS] An Unhandled exception is thrown in the Editor.log and Console w...

Scripting

-

Nov 25, 2021

-

Version/s: 2020.2.0a21, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached Unity project "BuildError.zip"2. In the Editor click Build &gt; Build AssetBundles3. Observe... Read more

0
votes
Fixed

ScriptableObject script property is set to "None (Mono Script)" instead ...

Scripting

-

Oct 26, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a12

Reproduction steps:1. Open the user's attached "My project.zip" project2. In Assets &gt; Scenes click on the "Test" ScriptableObject... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.