Search Issue Tracker

0
votes
Won't Fix

UnityException is thrown when the affected code has no "isPlaying" method

Scripting

-

Sep 06, 2022

-

Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

How to reproduce:1. Open the attached “IN-13813” project2. Open the “Home” Scene Expected result: No errors are thrownActual result:... Read more

0
votes
By Design

Project build fails when using a folder named "Editor" in a folder that ...

Scripting

-

Jul 23, 2020

-

Version/s: 2018.4, 2018.4.24f1, 2020.2

How to reproduce:1. Open user's attached project2. Open Scene "SampleScene"3. Go to File > Build Settings.. and click Add Open Sc... Read more

0
votes
Fixed

[IL2CPP] AutomaticWorldBootstrap is stripped in Pure ECS build

Scripting

-

Aug 14, 2018

-

Version/s: 2018.2.3f1

Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Check the Console. Actual behavior:- Only UP... Read more

1
votes
Fixed

Cannot find ScriptableObject asset by search in Project Window when name...

Scripting

-

Aug 07, 2018

-

Version/s: 2018.1.0f2

How to reproduce:1. Download and open attached "Asset Namespace Change Bug" project2. In the Project Window's search bar type "t:MyS... Read more

0
votes
Won't Fix

Help/Documentation Button of C# Script Does not Send you to the HelpURLA...

Scripting

-

Aug 10, 2018

-

Version/s: 2018.2.2f1

To reproduce:1. Open attached project2. Select ExampleScript in project window3. Click on Help/Documentation button Actual: MonoScri... Read more

0
votes
Fixed

Unity crashes on Transform::SetLocalPosition when entering Play Mode

Scripting

-

Aug 12, 2018

-

Version/s: 2017.4.1f1

Unity crashes on Transform::SetLocalPosition when entering Play Mode after adding [RuntimeInitializeOnLoadMethod(RuntimeInitializeLo... Read more

0
votes
Won't Fix

Unity Editor crashes when passing half of the Emoji to native C++ code

Scripting

-

Aug 13, 2018

-

Version/s: 2017.4.6f1

To reproduce: 1. Download attached project "utf16_surrogate.zip" and open in Unity2. Open "surrogate" scene3. Enter Play mode Expect... Read more

0
votes
By Design

Getting a null exception when catching awaited Task cancelation

Scripting

-

Jul 25, 2022

-

Version/s: 2023.1.0a4

Reproduction steps:1. Open the user's attached project2. Open Window > General > Test Runner3. In the Test Runner window selec... Read more

0
votes
Fixed

Crash on GameObject::ActivateAwakeRecursively when exiting Play Mode

Scripting

-

Jul 15, 2020

-

Version/s: 2019.4, 2019.4.3f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. Enter and then exit Play Mode-- observe crash Reprod... Read more

0
votes
Fixed

[Backport] [UWP] Not adding NET_STANDARD_2_0 define

Scripting

-

May 26, 2022

-

Version/s: 2020.3.34f1, 2021.3.3f1

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.