Search Issue Tracker
Editor exits with return code 0 even with compilation errors when Unity ...
Untiy Editor exits with incorrect return code 0 if there are compilation errors and Editor is launched from the command line in a -b... Read more
UnityEditor.dll introspection fails with AccessDenied exception when loa...
How to reproduce:1. Open user-submitted project in any IDE (UnityEditorAccessDeniedTest.zip)2. Build and run the project3. Observe c... Read more
AddComponent takes longer when there are multiple scripts in the project
How to reproduce:1. Open attached project "Unity Bug.zip" and scene "Test"2. Enter Play mode3. Observe Console window Expected resul... Read more
Dynamically generated assemblies created with C#'s native AssemblyBuilde...
How to reproduce:1. Open the attached user project and reimport the "unityImportTest.cdb" asset2. Tab out/in so the DLL (CastleDBTyp... Read more
Non-Unity JavaScript files inside the StreamingAssets folder are being c...
Steps to reproduce:1. Open the user-attached project2. Navigate to Assets/StreamingAssets/html/javascript3. Open any of the .js file... Read more
Crash on AtomicStack::Pop when using Parallel.For to create entities in ...
How to reproduce:1. Open the project from "parallel_for.zip"2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.2.0... Read more
"No MonoBehaviour in the file" when using the Assembly Definition "Versi...
How to reproduce:1. Open the user's project2. Press Play3. Select "Main Camera" in the Hierarchy4. Inspect the Inspector, it shows "... Read more
[iOS] Built project crashes in "il2cpp System::Net::Socket::ReceiveFrom_...
Reproduction steps:1. Open the attached project "UDPSocketRepro.zip";2. Make a build for iOS;3. Run the built project on any iOS dev... Read more
Crash when using Dynamic Methods and a generic owner class on C# 4.x
How to reproduce:1. Open the attached project2. Open the "master" scene3. Enter Play mode Expected result: Editor does not crash, a ... Read more
The Editor crashes while executing users script
To reproduce: 1. Open the attached project (IOBot.zip)2. Enter Play mode3. Press Start and then Login button in the game Expected: t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled