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Won't Fix

Votes

0

Found in

2018.1.0f2

Issue ID

1043783

Regression

No

UnityEditor.dll introspection fails with AccessDenied exception when loaded in Reflection mode in a regular .NET project

Scripting

-

How to reproduce:
1. Open user-submitted project in any IDE (UnityEditorAccessDeniedTest.zip)
2. Build and run the project
3. Observe console output

(Optional)
4. Create a new Unity project
5. Put user-provided *.dll files into the project
6. Copy the code from users' project to Unity project
7. Test the code using Unity

Expected result: The code succeeds in reflecting Unity *.dll files in both projects
Actual result: Reflection fails on the users' project due to AccessDenied exception

Reproduced with *.dll files from: 2018.1, 2018.3.0a5

  1. Resolution Note:

    due to the low priority we decided that we won't fix it.

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