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Won't Fix
Votes
0
Found in
2018.1.0f2
Issue ID
1043783
Regression
No
UnityEditor.dll introspection fails with AccessDenied exception when loaded in Reflection mode in a regular .NET project
How to reproduce:
1. Open user-submitted project in any IDE (UnityEditorAccessDeniedTest.zip)
2. Build and run the project
3. Observe console output
(Optional)
4. Create a new Unity project
5. Put user-provided .dll files into the project
6. Copy the code from users' project to Unity project
7. Test the code using Unity
Expected result: The code succeeds in reflecting Unity .dll files in both projects
Actual result: Reflection fails on the users' project due to AccessDenied exception
Reproduced with *.dll files from: 2018.1, 2018.3.0a5
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Resolution Note:
due to the low priority we decided that we won't fix it.