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0
votes
Won't Fix

Dynamically generated assemblies created with C#'s native AssemblyBuilde...

Scripting

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Jun 25, 2018

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Version/s: 2018.1.6f1

How to reproduce: 1. Open the attached user project and reimport the "unityImportTest.cdb" asset 2. Tab out/in so the DLL (CastleDBT... Read more

0
votes
Fixed

After Unity loads the project it crashes on System.Array:ClearInternal (...

Scripting

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Jul 10, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

How to reproduce: 1. Open user's attached project "ID.zip" 2. After the project is loaded wait from 10 to 15 seconds and the project... Read more

0
votes
Won't Fix

[.NET 3.5] Unity crashes when exiting Play Mode while a GameObject is be...

Scripting

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Jun 16, 2018

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Version/s: 2017.3.1f1

Repro steps: 1. Open QA attached project "repro" 2. Open Scene "0" 3. Enter Play Mode 4. Press space on your keyboard 5. Exit Play M... Read more

0
votes
Fixed

AspectRatioFitter has one frame delay after enabling a GameObject when e...

Scripting

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Jul 13, 2018

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Version/s: 2017.3.0f1, 2018.2.0f2

If AspectRatioFitter is used with envelope parent mode then layouting is exhibiting a one frame delay when the game object containin... Read more

0
votes
Fixed

Unity freezes while importing specific script because of UNITY_ANDROID p...

Scripting

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Jul 17, 2018

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Version/s: 2018.3.0a5

Steps to reproduce: 1. Create new project 2. Drag script "PluginMsgHandler.cs" to project view to import it 3. Unity freezes, edito... Read more

0
votes
Fixed

[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...

Scripting

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May 30, 2022

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Version/s: 2021.3.29f1

How to reproduce: 0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and... Read more

0
votes
By Design

OnDisable and OnDestroy are not called on deleted ScriptableObject

Scripting

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Apr 19, 2020

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Version/s: 2017.4, 2020.2

How to reproduce: 1. Open the attached (repro.zip) project 2. In Project Window delete "SO.asset" 3. Check the Console Window Expec... Read more

0
votes
Fixed

PrefabUtility.SaveAsPrefabAsset() freezes the editor when called from On...

Scripting

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Feb 14, 2019

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Version/s: 2018.3.5f1

To reproduce: 1. Open any project 2. Import the script attached "CreatePrefab.cs" (or make your own: call PrefabUtility.SaveAsPrefab... Read more

0
votes
Won't Fix

AddComponent takes longer when there are multiple scripts in the project

Scripting

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Jul 16, 2018

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Version/s: 2018.1.8f1

How to reproduce: 1. Open attached project "Unity Bug.zip" and scene "Test" 2. Enter Play mode 3. Observe Console window Expected ... Read more

0
votes
Fixed

Editor exits with return code 0 even with compilation errors when Unity ...

Scripting

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Jul 10, 2018

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Version/s:

Untiy Editor exits with incorrect return code 0 if there are compilation errors and Editor is launched from the command line in a -b... Read more

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