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Using Assembly Definition increases recompile time for about 10 seconds ...
Reproduction steps: 1. Download user's project and open in Unity 2. Try changing Test.cs script and note the recompilation time 3. R... Read more
Adding DLL references to "mcs.rsp" doesn't update Visual Studio
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Look at the Console Window 3. See that only Warning messages are printed ... Read more
Changing monitor during runtime with UnitySelectMonitor no longer works
To reproduce: 1. Download project "Scrapper (28.09.17).zip" from attached link and open in Unity 2. Click FMOD > Edit Settings and ... Read more
Disabled scripts still call Awake function
To reproduce: 1. Open attached project "awakescript.zip" 2. Select "GameObject" from the hierarchy 3. Make sure that "Testing.cs" sc... Read more
"The referenced script on this Behaviour is missing!" warning duplicates...
How to reproduce: 1. Create new empty project 2. Create UI -> Canvas 3. Create new C# Script in Project Window and open it 4. Enter ... Read more
InspectorWindow is inaccessible due to its protection level when used in...
Reproduction steps: 1. Download "OnPostHeaderGUIBug.zip" project and open in Unity Expected: no errors appear in the console Actual... Read more
"FilePathAttribute" class calls an API method "get_unityPreferencesFolde...
Reproduction steps: 1. Open "New Unity Project.zip" project 2. "Bug Report" -> "Reproduce" Expected Result: No exception errors sh... Read more
[Android][iOS] Play mode is force exited, due to script recompile when c...
Reproduction steps: 1. Open the "MinimalRepro" project 2. Enter Play mode Expected Result: Play mode enters successfully Actual Re... Read more
PlayerSettings.SetScriptingDefineSymbolsForGroup behaves differently whe...
How to reproduce: Editor: 1. Open the user's attached project 2. In the menu bar go to Build and select Build Player Batch Mode: 1.... Read more
UNITY_2017_4_OR_NEWER preprocessor is not recognised when using #if UNIT...
To reproduce: 1. Open any script in any project 2. Add preprocessor #if UNITY_2017_4_OR_NEWER Expected: UNITY_2017_4_OR_NEWER is re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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