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0
votes
Fixed
0
votes
Fixed

Non-monobehavior classes break the script execution order window

Scripting

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Feb 03, 2014

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Version/s: 4.6.0b1

To reproduce: 1. Open attached project, it contains a hefty amount of scripts 2. Open the script execution order window and add the ... Read more

2
votes
Fixed

Undo.DestroyObjectImmediate causes data to disappear after relaunch

Scripting

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Feb 09, 2014

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Version/s: 4.3.2f1

To reproduce: 1. Open attached project 2. Open scene "Scene" 3. In project view select "BadPrefab" 4. Attach a "Deletable" script to... Read more

3
votes
Postponed

Object member initializers in C# scripts ignores values that are same de...

Scripting

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Feb 18, 2014

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Version/s: 4.3.4f1

Example: public class SomeClass { public int SomeValue = 1; } SomeClass a = new SomeClass { SomeValue = 0 }; Debug.Log(a.Some... Read more

0
votes
Not Reproducible

Editor stalls for a while before closing

Scripting

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Feb 20, 2014

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Version/s: 4.6.0b3

Editor stalls for a while before closing To reproduce: - Make sure that internet is disconnected - Open a project like AngryBots or... Read more

0
votes
Duplicate

[ExecuteInEditMode], OnDisable is called twice on startup

Scripting

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Feb 26, 2014

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Version/s: 4.3.3f1

Duplicate of case 557206 Steps to reproduce: - Load the scene "test" - Press play - Observe the log messages. There are two log me... Read more

0
votes
Fixed

Creating a new project from editor spawns error messages

Scripting

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Feb 28, 2014

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Version/s: 5.0.0a1

To reproduce: - Open attached project - Go to File > New Project - Observe the following error messages in Console: Failed running ... Read more

0
votes
Fixed

Foreach statements allocate memory unnecessarily

Scripting

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Mar 01, 2014

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Version/s: 4.6.0b3

To reproduce: 1) Open 'demo' scene 2) Enter playmode and record the scene in the Profiler. Observe that ForeachAllocTest.Update() al... Read more

9
votes
By Design

[Materials] Material.mainTexture does not work on editor scripts

Scripting

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Mar 02, 2014

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Version/s: 4.3.4f1

To reproduce: 1. Open attached project 2. In the assets, navigate to Materials > UI > Mari_DIFF and delete the material 3. Reimport ... Read more

0
votes
Not Reproducible

MonoBehaviours with field-attributes break Unity

Scripting

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Feb 28, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open attached project 2. Open scene "test" 3. Select GameObject in scene and notice the broken script component 4. ... Read more

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