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Putting the [Header()] tag above a line with multiple variables it shows...
To reproduce: 1. Open Unity and create a New Project 2. Create a new script and attach it to any gameObject 3. Open the newly creat... Read more
Trying to create an empty array in EditorBuildSettings.scenes crashes th...
How to reproduce: 1. Open the "1162941_ReproProject" project 2. Open the "Scenes/SampleScene" scene 2. Enter the Play Mode Expected... Read more
Obsoleted network types cause TypeLoadExceptions in Playmaker dll
When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update. Afterwards, a lot of e... Read more
Building right after fixing errors in script causes compiler errors to l...
Steps to reproduce: 1. Open attached "ScriptReload.zip" Unity project 2. Open "Test.cs" script 3. Fix error in script by adding ";" ... Read more
[Mac] Crash on StackOverflow in a Setter method
Steps to reproduce: 1. Open attached project 2. Open Scene Scenes/Main 3. Enter Play mode Expected result: Unity gives the same err... Read more
Inserting and then Deleting Unicode Emojis into The Text Element Crashes...
How to reproduce: 1. Open the User Submitted Project 2. In the Hierarchy menu Right-click -> UI -> Text 3. In the Inspector menu cli... Read more
UnsafeUtility.PinGCObjectAndGetAddress fails to pin managed array data
Steps to reproduce: 1. Open attached "PinArray.zip" Unity project 2. Enter Play mode Expected results: The array is pinned and "5" ... Read more
Internal package modules that are not used in a project do not get strip...
Repro steps: 1) Create a simple project in URP, HDRP or built-in render pipeline, whichever render pipeline is desired. 2) Go to the... Read more
TLS Allocator error when using Asset Store Tools
How to reproduce: 1. Open user's project "Foriero Store.zip" 2. Click in the top menu on "Asset Store Tools" 3. Click on "Package Up... Read more
RuntimeInitializeOnLoad methods are called multiple times when using def...
How to reproduce: 1. Open the attached "RuntimeInitializeOnLoad.zip" project 2. Build and Run to Standalone 3. Close the Build 4. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window