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0
votes
By Design

[Editor] EditorGuiLayout.Colorfield doesn't update using colour picker w...

Scripting

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Jun 25, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "1165556.zip" 2. Press Window > ObjectMaster 3. In the ObjectMaster window press "Add new lay... Read more

0
votes
Duplicate

Local variables inside coroutines are "out of scope" in the Watch window...

Scripting

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Aug 29, 2018

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Version/s: 2018.2.5f1

To reproduce: 1. Open the attached project (localVar.zip) 2. Install Entities package via Package Manager 3. Open the Test script i... Read more

0
votes
Fixed

Generated script code does not follow C# standard style

Scripting

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Jan 11, 2018

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Version/s: 2017.2.1f1

How to reproduce: 1. Create a new project 2. Create a new script 3. Open the script Actual result: The generated script is not foll... Read more

0
votes
Fixed

Building right after fixing errors in script causes compiler errors to l...

Scripting

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Mar 20, 2018

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Version/s: 2017.1.0a3, 2018.2.0a5

Steps to reproduce: 1. Open attached "ScriptReload.zip" Unity project 2. Open "Test.cs" script 3. Fix error in script by adding ";" ... Read more

0
votes
Duplicate

[Mac] Crash on StackOverflow in a Setter method

Scripting

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Dec 13, 2017

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Version/s: 2017.2.1f1

Steps to reproduce: 1. Open attached project 2. Open Scene Scenes/Main 3. Enter Play mode Expected result: Unity gives the same err... Read more

0
votes
Won't Fix

Inserting and then Deleting Unicode Emojis into The Text Element Crashes...

Scripting

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Mar 19, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open the User Submitted Project 2. In the Hierarchy menu Right-click -> UI -> Text 3. In the Inspector menu cli... Read more

0
votes
Fixed

UnsafeUtility.PinGCObjectAndGetAddress fails to pin managed array data

Scripting

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Feb 14, 2018

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Version/s: 2018.1.0b6

Steps to reproduce: 1. Open attached "PinArray.zip" Unity project 2. Enter Play mode Expected results: The array is pinned and "5" ... Read more

1
votes
Fixed

Build fails when there is a comma in the Project's path

Scripting

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Apr 01, 2021

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Version/s: 2020.2.0b2, 2020.3, 2021.1, 2021.1.1f1, 2021.2

How to reproduce: 1. Create a new Project with a comma in its name (for example: "aaaa, bbbb") 2. Build the Project Expected result... Read more

0
votes
Fixed

Infinite project load when PrecompiledAssemblyException is encountered w...

Scripting

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Sep 15, 2020

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Version/s: 2020.2.0b3, 2021.1, 2021.1.0a1

If a project has two of the same assemblies (such as NewtonsoftJson in this case), attempting to load the project from a clean state... Read more

0
votes
By Design

WaitForEndOfFrame never returns in batchmode

Scripting

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Aug 29, 2018

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Version/s:

Steps to reproduce: 1. run tests on attached project from command line with batchmode turned on [path-to-unity]/Unity.exe -runTests ... Read more

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