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Rect Transform Gizmos aren't bound to the center of the Image Game Objec...
Reproduction steps: 1. Create a new project 2. Create a New Empty Scene 3. Add an Image Canvas 3. Observe the Scene view window Exp... Read more
[Overlays] Toolbar UI elements show their text only in Panel mode
1. Open a project with whatever unity version that has Overlays feature 2. Create a "Editor" folder in the project and import the at... Read more
[General] [MacOS] UI Toolkit has an offset when drawing Handles on a ren...
How to reproduce: 1. Open the attached project "handlesRepro" 2. In the macOS Menu bar, select "Gakuso > TEST" 3. In the TEST window... Read more
GameObject can't be selected in the Scene view when it's scale value is ...
Reproduction steps: 1. Open the user's attached "BugReport.zip" project 2. Open the "Test" Scene 3. Left click on the "Box_001 (Nega... Read more
Prefab is moving away from mouse position while holding Alt key and drag...
How to reproduce: 1. Create new project 2. Create Cube in Hierarchy 3. Make it a prefab by dragging it to Project tab 4. Drag Cube ... Read more
Icon attached to MonoBehaviour script disappears when Selecting the Game...
Reproduction steps: 1. Open the attached project "case_1379500.zip" 2. Open Assets > Scenes > SampleScene 3. Select "Thing.cs" in th... Read more
Play Mode gets immediately exited after loading when Play button is doub...
How to reproduce: 1. Create a new project 2. Double click the Play button Expected result: Pressing the Play button disables it unt... Read more
Some Toolbar Hotkeys don't work when using "UMotion Community - Animatio...
Reproduction steps: 1. Open the attached project "1371230.zip" 2. Open Window > UMotion Editor > Clip Editor 3. In the Scene View se... Read more
Creating Unity Tree GameObject creates it with a BiRP Shader when the SR...
How to reproduce: 1. Open the attached "case_1368792" project 2. Right-click and select "3D Object -> Tree" in the Hierarchy 3. Obse... Read more
Position Handle Drawing is not working when using a script to draw it
How to reproduce: 1. Open the attached project "DrawOnSceneGUITest_.zip" 2. Open "SampleScene" scene 3. Double click on the GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window